Originally Posted by
Khaoticsuccubus
Those are not really conscious decisions though. It's like describing how you live. Well I have to wake up in the morning... gotta remember to breath, can't forget that one... eat too. PotD is ridiculously easy and every room looks nigh identical. Gee, I wonder what's in this room, egads, it's the same room again... oh wait, this one has a hole in it, soooo different.
Whether you stick with the group or not doesn't even matter either. After all, what's the worst that can happen? You step on a trap? Oh no, so scary, pomander and/or kill them solo big deal. Seriously if there ever was a dungeon where one could watch netflix and beat easily one handed... it's PotD.
Dungeons aren't much better don't get me wrong with it's head straight, fight boss in round room that may or may not have real mechanics (part of SE's brain dead easy design philosophy) but, at least the scenery isn't literally the same room repeated over and over.