I love to tank, I main the tank jobs, but I don't have a lot of time for non-EX roulettes lately. Gotta farm while the farming isn't completely horrible.
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I love to tank, I main the tank jobs, but I don't have a lot of time for non-EX roulettes lately. Gotta farm while the farming isn't completely horrible.
I don't mind spamming DF as a tank until I cap on Lore. I used to HATE tanking with a passion in 1.0/early 2.0, and MNK/WHM were my go to jobs. I used to hate tanking for the reasons of:
1. I don't like getting hit, and whenever I do, it's the mentality that I just did something wrong.
2. It changes the way you have to play, keeping the boss facing away from the group and he is always following you to spots where you and the party should be standing for mechanics...like...how scary does that sound when you are taking first time?
3. The armor and bulk seems unappealing for some characters...especially the helmets.
Then I picked up my automatically level 50 WAR from 1.0 and played with it in 2.0, because I didnt care to level any other job.
It's nerve racking picking it up at first because, as a new tanker, you have no idea if you are doing it right, because...what's an aggro meter...I just look at the tiny red circles on the side of the screen next to the enemy names. lol
Then you discover what mitigation is. "I'm being healed already? Why should I use them?" As you nervously hit that Vengance button while only tanking 3 monsters at 90% HP, you still don't see the point of how to use it. (cont.)
Tank is defacto leader. They need to know what even dps and healers may not care about, and need to be able to take a LOT of criticism. Largely a thankless job.
I PLD.
So you die pulling more than you can chew, because you were nervously spamming Overpower to keep hate and popped Vengance on 3 mobs during that last pull that the healer was DPS on...because...who pops Vengance tanking 3 mobs in a dungeon lol.
You reiterate to you team that you are new to tanking...again...and to bear with you. Meanwhile, you realized that you have been doing this wrong the entire time, so you pull 4-5 mobs and save those 5 Wrath stacks for an Inner Beast CD while learning what emity is. Good job...finally.
No longer spamming Overpower after that last wipe, you test Vengence on a 4 mob pull and then you finally see what it means to be an average tank! You win at life and now you can tell everyone that you just picked up a tank job. :D
Since they nerfed our damage, it is a lot less fun.
I only leveled a tank (MRD) to get the cross skills necessary to become a DRG back in ARR, and I found myself liking it, so when I eventually leveled all my combat classes I decided to do the tanks.
Since I had LOTs of experience with the dungeons, I already knew the mechanics, but keeping/maintaining aggro could prove challenging early on. It was even more apparent in the end game dungeons when everyone was 20~30 ilevels above you. I had to spam my aoe enmity moves more and after a while it got boring. Since I was never a Tank main and I had all combat jobs leveled I geared my tanks last, so it was only for dungeons.
Thankfully, I never experienced the same horror stories many people talk about as a tank. But yeah, for me I felt pressure to pull as many mobs as possible and to be VERY aware of positionals; especially if there's melees since they need positionals for max dps. By the end of the dungeon I just feel tired. Not satisfied as I usually do as a healer or dps.
Now in Heavensward, I really don't have any desire to even level my tanks. At least for now.
I have two toons with multiple tanking classes leveled.
60 war
60 drk
52 pld
60 pld
50 war
33ish drk
I enjoy taking it in the face.