I need to buy eso pants so I don't got 700 acc lol but being 208 for sure makes you feel strong :)
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You can filter the fights to the first 3m5 seconds if you want a snapshot of the everything pre add phase. Unless you can provide a parse of someone using doomspike in phase 1 since there's no one to compare to.
RNG in add phase can also really kill your overall numbers as well especially when your group has way too much dps as it is in that phase. With bad tethers and magnets and high party dps you can have really bad uptime in that phase.
seriously, RIP DERVY, such a shame SE, such a shame...
Something interesting someone was throwing around the other day is the idea of dropping Phlebotomize from the rotation altogether. With a 2.4 or lower gcd, you could get 4 gsk per minute - the timing is really tight at 2.4, but doable. I just ran numbers on it and it's only ~3 pps loss (not completely accurate, but this is like less than a 2% drop just counting base rotation + GSK damage) assuming you maintain the 4 gsk per minute. The main benefit, though, is that your TP per GCD drops from 64 to 61, significantly curbing the spending of resources. This could be really useful to employ during periods of extended uptime where TP concerns are actually significant.
It probably has no place in the CURRENT meta, but it might be something to keep our eyes on going forward. If someone could back me up on it being such a small loss to drop Phleb, that'd be cool. What I did seems sound. I used a formula Dervy gave me a while back and the solution to reverse engineer the 1.5s delay on Chaos Thrust to plug back in and calculate dot potency, so it might not be accurate in that regard.
Or actually... might be worthwhile to employ this in the opening phase of A3s? Dropping Phleb instead of a 4th hit and then re-upping it once jigglebutt comes back as a hand? I'll have to think on that...
///EDIT: A2S. According to this, using HT>CT>CT is more pps than HT>CT>P>CT by a LONG shot. AND you can pick up 4 gsk per minute AND it's less TP consumption - I mean it's probably common sense. I dunno, I drive a gobwalker! But food for thought. Phlebotomize might be worthless in A2S.
HT > CT > CT On A2S here we go!
Oh wait... I'm the driver ;_;
The thing is, while I absolutely agree it's rather annoying having to position oneself for elusive, a useless skill is one that's never going to be used. For example, feint is pretty much useless as no one ever discusses using feint in many situations. Elusive is a free way to negate the effects of a knockback without having to sacrifice a cd or two that could have potentially contributed more dps. Rather than wait for a knockback to use DFD or Spineshatter, use them immediately and let elusive take care of that job. I don't think it's entirely infeasible if practiced a bit, and holding down the V key switches your camera to viewing behind you so you could just hold down V then spin the camera around until the boss is on screen and use that to aim your backflip. That's my opinion at least, if a skill can do damage it should be used as soon as it's available so that it can be used again when it comes off cd. An ability sitting there on the bar not being used once for the whole fight could maybe be utilized in some way, if it's not then it's useless.
Hey im running this setup atm:
http://ffxiv.ariyala.com/RMGI
Was before I checked the guide, no more eso for me this week.
Started raiding savage a week ago.
I try to get the 590 SKS now for the rotation, currently at 535.
I have the option to exchange my ilvl 200 bracelt for the 190 one, which puts me at
571 SKS which makes me lose about 3 strength, 39 accuracy and 3 crit. Or stick with the ilvl200 bracelet and exchange my ilvl200 chest piece for the 190 one which gives me 589 sks and +17 crit in exchange for losing 7 strength and 86 accuracy. Which puts me at a total of 595 accuracy with bufffood.
SO which one should I chose, or should i keep my current setup with the 535 sks.
To me it looks like you have 2 options really. Get eso head piece to drop acc and raise skill speed. And/or get eso ring and neck.
There's not a huge difference if you want to wear 190 wrist for that skill speed until you get a few Gordian accessories or can afford to upgrade to another eso piece. Your left side is fine for A1 and A2. Head is a good buy, though, since it doesn't drop until a3..
Also, I went from 605 skill speed to 681 (2.40 to 2.37 gcd).. It didn't do much for my damage except making it more difficult to double weave in the opener >.< Other than that it didn't mess up BotD timing or really give me any more leeway on the timer (sometimes it actually felt like I lost some time but it could've been due to other things)
I do that in dungeons to get what seems like an extra GK off, but haven't tried it anywhere else really. Driving in A2 so probably won't get a chance to try it anywhere else lol
I've seen a lot of people talking about holding gap closers for the wash away on A3S. I've found the only one to save elusive on the pull for the second wash away (I normally backflip in at pulls). In the opener if you use SSD before DFD, SSD will be back up for the first wash away, leaving zero down time and extra opening burst. Also PS and Jump should be back up right as wash away is happening so use that first, get one GCD, then SSD.
Apologies if this is already known.