But we ARE paying for it.
We pay a subscription every month. We shouldn't pay more to get the full game experience.
It's not about being cheap. $2 a month isn't that big of a deal, it's the principle behind it.
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You won't have the slightest bit of a difference in your experience with less retainers. Nobody needs more than 2 retainers. If you are one of the people who want to save every single item you get in the game, fine, then pay for the convenience. FFXI had you pay for extra characters, which you used as storage. You can ALREADY do this on FFXIV too. Now if you would want to you could simply swap to the 1 character per server + retainers option.
The items that you can get from the venturing system will NOT be game breaking, and anyone without 8 retainers will not in any way be at a disadvantage.
You ARE getting the full game experience with the subscription. The 2 dollar retainers are EXTRA. (would you like some dessert?) It's not a hard concept to grasp.
and the issue is 100% about being cheap....all this principle garbage is coming from conspiracy theorists and cheapos over-analyzing a simple up-sell.
If you really think it's just about being cheap, you're the one failing to grasp the other side of the argument here.
Some people simply dislike having cash shop style incentives thrown at them, creating a "pay more, get more" mentality within the game. It's one of the reasons that many choose to avoid free games, because they dislike playing a game with pay wall restrictions that they must either choose to shell out extra for or go without. These "extra" retainers are the same type of simplistic pay wall restriction we see in free to play games, except in this case people are paying a monthly subscription for the privilege of being nickel and dimed with those pay walls. You can disagree with that sentiment if you want to, but acting like people against this type of transaction in a pay to play game are either cheapos or "conspiracy theorists" (wherever you got that from) is just being willfully ignorant.
Yes there will be a difference.
Now crafters/gatherers will be forced to pay the extra money to get more retainers.
I myself for example only have 50 MIN / 50 GSM and only just started leveling ARM. And even with only these 3 classes I have almost 2 full retainers. I was waiting for 2.2 to get an extra retainer (as I understood). Now I have to pay more to get it.
And that's just me. What about player with all 50 crafting / gathering classes? It's unquestionable that they need to pay more. It's not an option anymore.
And if you choose not to pay, then it WILL affect your experience in the game. People with extra retainers will have an easier more convenient access to crafting material / food / potions etc. while the rest will have to discard / sell and re-purchase them to keep some space in the retainer.
I want to write more about this but I feel like I just wrote a big wall of text that no one will read :/
as a person who have 4 crafter lvl 50 and the rest are 40+, I can say that I am not FORCE to buy more retainer to keep all my mats. 1 retainer is enough to keep all the main mats (assume that you dont keep unrefine & low lvl crappy materials) for all craft but dont you dare to stock up on CUL and ALC >.<
and I will buy retainer & I am happy that SE add retainer service because this is my issue: Why I need more retainer, and this is something I choice to do, SE do not force me to get more retainer or anything
And, lets not comment about the venture system, it is not like we know much about the system but the few pic and basic information they tell us. Why ppl have to make assumtion & then complain about a system they have never try
If you rent server space for $12.99 a month and after 6 months, the company upgrades its network to spanking new fire optics but you're on their old slower network and to move to the new network you gotta pay $2 more a month, do you go up in arms saying that you've paid a monthly fee and therefore you demand the full experience?
What if i tell you that the sub you are paying is for the full game content of 2.0 and all additional content patches are given free to you out of goodwill; And assume for a moment that extra retainers wasn't part of their roadmap, wasn't a feature their original budgeting included and was only made possible via the forecasted extra revenue from its sale.
Then assume for another moment that every single time a new patch gets added, your monthly sub goes up but you'll have everything included, will you be unhappy? if you are, why? the value of the product has increased but you're not open to paying more for it?
so now, is it really that bad that you pay the same monthly sub for a product that constantly increases its value every 3 months? is it really that bad that they are charging $2 for optional retainers?
those with all 50 crafting classes do not "unquestionably need" The extra retainers, assume for a moment that extra retainers was never implemented, are these full 50 crafters gonna just up and quit cause there aren't extra retainers?
No one "have" to get the extra retainers, they simply "want" the extra retainers, there is a clear and distinct difference.