Is it still benefical to continue progressing towards the "A Relic Reborn" quest, or will the changes for relics in ARR make it so current progress is pointless?
i.e. Collecting 9 Hamlet seals.
Thank you. (*'-')
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Is it still benefical to continue progressing towards the "A Relic Reborn" quest, or will the changes for relics in ARR make it so current progress is pointless?
i.e. Collecting 9 Hamlet seals.
Thank you. (*'-')
Will summoner class be able to summon Moogle Primal?
Q: Will there be Normal and Roleplay Servers in ARR?
Is the new Golden Saucer actually going to replicate the final fantasy 7 Golden Saucer?
Q: Will there be factional PVP, where players can fight for Garlean Empire or for Ezorea; and if so, will there be territorial conquest?
Can we have a playable Mog race related to moogles designed after FFXII's moogle designs (akihiko yoshida)? They would be a distant cousin, (related) but different in species, come from a secluded area of Eorzea (island?), have high technology, and usher in the engineer/machinist/gadgeteer/tinkerer/Edgar-like class/job.
http://www.ffcompendium.com/chara/12nono.jpg
http://images.wikia.com/ffxiidata/im...ogle_FFXII.jpg
http://www.deviantart.com/download/1...y_prema_ja.jpg
Can you consider implementing other classic FF features like tents and canoes?
Can you give Reiny his own special subligar?
Can you please explain how regional servers will be handled? Will we be able to stay on international servers? I'm sure you have not forgotten how the community reacted when you first wanted to split them up through the server merges.
Will Macros be more dynamic and robust on FFxiv 2.0? the current macro editor is very ffxi like and kinda outdated, are you looking to make it more like the macro editor in say W.o.W? where you can make them contitional, like:
if <25% cast cure.
if target has < 50% life cast regen
Will the new game support crossfire/SLI? If so why or why not?
#1: What will be done to make the game less tedious for new players?
Just recently finished the first part of the Grand Company storyline and it was incredibly boring. This is the kind of time intensive endeavors that can make some new players quit.
#2: Will elements of the game added after release like Grand Companies be made more obvious in game?
I basically found out about Grand Companies while googling about personal chocobos....
#3: Will there be an automated dungeon finder that puts together parties quickly in 2.0's release?
This is a must-have for many western MMO players and would invaluable for players to form parties for content like AF quests and instanced dungeons.
Question;
Will players be able to change the Chocobo music (or fight music) to our favourite tracks from previous entries?
Will there be a different casting animation for White, Black and Arcanist magic?
Since I don't feel like going through 46 pages of questions...
Will the Linkshell Limitations be fixed in arr?
Since jobs are a great part of the fun regarding FF series (Gambler! XD), is there a chance in future to see a lot of jobs being implemented altogheter with an expansion pack? (Not 2 -3 jobs every 2-3 years like FFXI did).
Will there be an update on the text in the new defualt UI? The picture of 2.0 when it was first announced looked fantastic; in the prealpha build the text in the UI looks very standard and bland.
Are they planning on implementing a bank/delivery/mail system? If so how will it work/run? Will the bank system(assuming you can store items/gil in there) be accessible for ALL of your characters? Will you be able to send/deliver items to your other characters under your account?
Q#6 Is the Chocobo I (as Legacy player) am getting, the only female in the realm?
Will we be seeing highlander females upon the release of 2.0 / FFXIV:ARR?
(Meaning, will they be playable characters, as well as NPCs upon release?)
A disconnect during craft is an automatic failure. Would it be possible to reconnect at the exact same place in the crafting process?
q: I ever see Canon or missile when 1.0 so do it still use in future? like hamlet or airship battle lol
I want a Meteor T-Shirt!
Will the UI/Engine be optimized for very high resolution screen & multi monitor setups like AMD's eyefinity or Nvidia's Surround?
When can we expect Ninja to be implemented ?
When Ninja/Samurai are implemented will there also be new gear sets created for them in the 10-20 30-40 level ranges like in FFXI .
Q#7 Instead of taking the phrase, "Throw the book at 'em",literally... (lol) Why not have Carbuncle attack (for archanist)since he will be DDing and tanking anyway?
Q#8 Can we have bigger & cooler looking airships, enough to make it a zone of its own with shops and rooms?
Why keep the market ward/retainer system instead of dropping it for a traditional Auction House?
Will Limit Breaks work similarly to Battle Regimens/Skillchains, or will they just be a very powerful ability that gives you a large advantage?
How do you plan on having us progress in terms of gear? Are we going to be replacing previous sets of gear every four months or so, or will it be some of the best gear for a much longer time?
Could we please see the promised new UI and control scheme for gamepad users, and how it differs from the 'ARR' keyboard/mouse interface?
Any plans to add materia with status alignment effects for example: Materia STR IV + chance to inflict poison or restore health or increase enmity?
in 2.0 is it possible to make quests completion based on class or job?
for example someone leveled their MRD and done all quests then he changes his class to Ranger all reset for this job will reset and finished quest on each class will be considered done and wont appear again so each class will diverge and have separate line for questing
Is it possible to have the Japanese Voice actors activated with the English client?
Will the ps3 version support remote play?
Is it possible for Bard AF pants to be redesigned?
Lore Q: Is there any characteristics that are unique to the Garleans? Such as do all people have red eyes and are they mostly Hyrul and maybe Elezen?
Will summoner keep avatar until they die or it like XI where mp get consumed.
Will you be removing the altitude casting restriction? (The target is too far above/below you)