Could you please increase the HP amount of old S and A rank Notorious Monsters in ARR and Heavensward's zones?
Could you please increase the HP amount of old S and A rank Notorious Monsters in ARR and Heavensward's zones?
It has been 4 years almost and I would like to know why you have not made an Activity Combat Tracker(aka parser) for ps4 users to use? PC users are using them regardless of ToS. If they are illegal to use then do not allow PC people to have the luxury of using them. Plain and simple, make it fair across the board. I would like to know my damage output and see where I mess up and do not want to have to rely on a PC user to tell me. Just end things to either we can download a third party tool or make something for ps4 users. Some of us are comfortable on consoles and do not like pc for games.
Please make a mansion zone.
People want larges and fight to the death over them.
I think you mentioned a deep dungeon being implemented for 4.x in one of the previous live letters. If so, can you give us an update about that?
When is the fix for PS4 22GB redownload patch released?
I like how the active time maneuvers are being used in trials, but do you plan on making it more than just mash multiple buttons on controller/clicking fast on mouse in future instances, since they can be tiring when going to that part a lot?
About job gauge,
"Is it possible to get our buffs back when we disable the job gauge."
So far the job gauge has made a job allot harder to play then it normally would be cause we have to pay attention to yet another thing even if the gauge is big (and probably covering important stuff on your screen).
I know with the new system its hard to go back to buffs cause of redmage and other gauge like things you added with 4.0 but for the likes of scholar a co-healer cant see if you have any aether stacks or a (useless) fairy gauge to back them up.
Furthermore if you're really committed with the job gauge and don't want to go back to buffs please add DPS buff timer and other sorts to the HUD cause the meaning of the special HUD was to not make us look at buffs anymore but we still have to look there for any of our DPS buffs which makes no sense in that picture.
Will we eventually get Hilda's Hairstyle in the near future? We did get Sir Aymeric's Hair and Armor, it be fair to have her hairstyle too. http://i.imgur.com/xbCYfn1.png
1. While I understand the concern of having too many abilities, would you consider reinstating old actions as optional ability? Certain deletions seem to have a negative effect on a lot of classes.
2. Out of all the mage classes, and even to the extent of DPS classes, BLM is the only job that is unable to heal themselves. While it is not really necessary in instances, it seems difficult to use in a non instanced setting. Would you be able to address this issue?
Will we be able to upgrade our job armor and "artifact" weapon to a dyeable version soon? When will that option be implemented?
When is the Return to Ivalice 24-man raid coming out? And will we maybe get a preview for a potential new race from it? Since we didn't get one with Stormblood release.
From the Ultimate in Emanation, can we have that dance emote?
Will there ever be a VR version of this game? The first person view would be great to play ffxiv with the PS VR system or any other VR systems.
It's been nearly 3 weeks since SE posted regarding the issue with power outage and having to redownload the client software. I possess the full 30 year bond with Final Fantasy. The lack of communicating at least some status on this issue seeks to be a dark blemish on said bond. What is the status with this issue?
It's been nearly 3 weeks(If it isn't resolved by the time of this Letter) since SE posted regarding the issue with power outage and having to redownload the client software. I possess the full 30 year bond with Final Fantasy. The lack of communicating at least some status on this issue seeks to be a dark blemish on said bond. What is the status with this issue?
Before 2.1 and 2.3, you promised us that you would separate Free Company housing with Personal Housing. But instead, you've made it worse and said you made an excuse saying it wouldn't help the community. Now today, the housing system is not improving but getting worse. Is it possible that you can allow Free Companies to purchase their own wards with a high amount of gil so that max of 512+ plots and 512+ apartments can purchase the plots inside the ward(s)? By doing that, can you allow them to upgrade their interior sizes/furnishing slots and exterior sizes too? - For these plots reduce the prices of the FC Wards. Move out FC houses out of the current wards with full refund and give them the chance to purchase the FC ward instead - having FC main house in the center of Ward map in primary plot section.
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As for current housing wards, make them all personal instead. But increase their wards up to 100~200+ to make sure that even one player who owns 8 alts could purchase it if they want to, so that people won't have to complain ever about plots being short or limited. Every time whenever Wards are being full in any server or even sizes are full, the server should recognize it and build a new ward automatically. Whether if it is large/medium. Not everyone is willing to stay small forever.
When player relinquish the land, please give 80-90% portion of the land as resale. To prevent the people from over price selling the land and to avoid violation of Term of Service.
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Lastly, if people who are personal wishes to join in FC ward that are not FC members and purchase in the plot - perhaps they can get special permission to build housing in there. Now should these people who are in FC ward wish to leave FC or had special access wishes to move out, they'd be moving to personal ward where it's strictly for non-FC players only to purchase in these wards. They can transfer for free and grab the plots that are available within those 50-200 wards, whether it'd be small,medium or large.
With the huge revamps to skills and jobs in 4.0, why is the piercing vulnerability up debuff still exclusive to dragoon?
For example, with the slashing vulnerability debuff, almost every job that requires it can provide it for themselves. On the other hand machinists and bards are reliant on there being a dragoon in the party to provide their debuff, this makes them less fun to play where there is no dragoon around.
Myself, and many other players have paid for subscriptions and expansions for years, yet are still locked out of some of the most important content, housing, due to artificial restrictions. When is this issue going to be addressed, to allow every player access to the content (housing), they subscribe for?
When can we expect more Egi-Glamours? Seeing the Sephirot Egis in the Job Quests was such a tease!
I recall before ARR launched there were talks about FC's being able to "capture" primals and then using them in open world content, I was really excited about this feature back then but nothing has progressed in that front, so I guess this won't be ever happening right?
If you had a concert for having too many abilities, why did you change the system in the first place? In the original design of the game players could only have 10 skills on a single action bar.
Are there any plans to release the eastern journey set + mount for european players?
1. Will there be a fee for moving an FC Estate from one plot to another?
2. Is it required to vacate the house of all furnishings before moving?
3. Will there be an option to use funds straight from the FC chest to purchase a plot?
4. When transferring plots, would the actual house transfer, or would we have to purchase a permit to re-obtain all the facilities we had?
These are the only things I really need to know honestly lol. My FC has been discussing these topics repeatedly.
This isn't as important as job balance or housing availability questions but I've been asking it for a couple years:
Large houses have balconies, and they also have a door inside to exit to the balcony, but there is no option to zone out onto the balcony. I'd rather not build an outdoor furnishing ladder to use a feature of my house. When can I finally use this superfluous door? :D
AST is in a bad position with the job gauge because we cannot see each other's cards. If the job gauge can't optionally be disabled completely in favor of reverting to seeing all of our buffs on our buff bars, then can certain abilities that rely on other party members being able to see them (such as AST's held cards) be reinstated on the buff bar?
Are there any plans to change the Dungeon Complete cutscene animation from /joy to /vpose?
Can we make Older areas relevant again? This game has amazing zones. A couple of my favorite areas are the East Shrouds and Camp Bronze Lake in Upper La Noscea. But there is no reason to go there. All leveling is done through dungeons or Potd. Is it possible to add in events that will have us go back to the older areas?
Will you restrict houses to one Free Company house and one personal house, per server, per account?
Now that congestion has died down, are there still any plans to add additional Worlds, or a designated roleplaying World?
It's been quite a long time since there has been ANY ability to upgrade your Free Company Rank, specifically the FC chest space capacity which really hasn't changed to keep up with the game's growth. Are there plans to increase another tab of the company chest?
Is it possible to allow us to customise the nameplate colours for tanks, healers and DPS who are in party.
I want my tanks to be blue, my healers green and DPS red nameplates just like the party list icon colours.
Content like Royal Menagerie is confusing when the DPS and tanks stand together when the DPS should stay away from the tanks.
DRG feels weak and hard to play with Dragonsight being a tether. Why do we have to babysit other players instead of focusing on mechanics? Can't Dragonsight be changed to an aura so anyone (even multiple party members) who come within range get the buff?
Also, Nastrond just does not seem worth it even given the eye generation and BOTD falling off problem. It would never come up in a traditional AoE situation and being able to hit multiple target is irrelevant for trial bosses mainly. It should be changed to be a multi-hit weaponskill not an AoE.
Tenacity Problem
After replacing Parry with Tenacity, the most players claimed that tenacity on tanks does not work with healing potency, damage dealt, and damage reduced very well because it's very low rate, like the lines of 1% per 1,000 tenacity, and it was much worse than Parry. Tank players were not happy with new Tenacity and want it to be fixed.
Is there a plan to fix this problem? Or just leave it alone and make tanks suffering their useless tenacity, like Parry, for good?
When will the light party requirement for free company workshop be removed?
Requested feature since 3.0:
http://forum.square-enix.com/ffxiv/threads/334603#threads/272369/?page=1
The changes to PvP has been great. Except for the fact that the maps for Frontline are very unevenly played. Only one map is actually being played while the other two maps are ignored.
Are there any plans to add some form of rotation for Frontline maps for the sake of variety?
Would love to have a daily rotation.
It is now very hard to get the achievements for Seal Rock and The Borderland Ruins because people are only queuing for the map that has the shortest queue times which, at the moment, is The Field of Glory.
The Ananta beast tribe and the Primal Lakshmi were my favorite part of the expansion. They are so interesting and beautiful. I was bummed to see that the EX Lakshmi fight did not drop any weapons, seeing as she was my favorite Primal so far. Are there any plans in the future to add Lakshmi weapons, at least for glamour purposes? Also, when will we be getting the Ananta Beast Tribe quests?