Originally Posted by
Ririta
As a WoWrefugee, raids here never managed to impress me outside of three bosses. Melusine, ADS (as a tank) and Kaliya are the only ones that I really enjoyed. Raiding in this game just plain sucks. Trash has no interesting mechanics, drops nothing, boss drops are static, raid is divided in sections instead of one big ambient, bosses have between little and zero lore and personality. While WoW makes even a bunch of burning pebbles funny by adding lore and a slow manchild voice to it, here we have a boss that it's a silent, loreless pile of scrap metal and trash. A literal pile of trash is a boss.
And the fight design... oh god, the mechanics. FFXIV crams a bunch of nonsense in bosses that have no business having such nonsense, while WoW generally tries to add stuff that makes sense. On one hand we have Alysrazor that flies (a bird that actually flies! Wow!) around the arena, poops eggs (because she's a birb, duh) and randomly cleaves the arena (because she hates you) until she falls down fatigued and we beat her up while stopping her druid friends from ressurrecting her. Makes sense. On another hand we have... whatever the fuck Phoenix was. Blue Fire? White Fire? Why would you use a spell that invalidates your previous/next spell? It's like they just added the first things they could think of.
I don't understand how people look at FFXIV's raids and think "yeah, this should be the only top tier content" when even hard mode primals and dungeon bosses are often more interesting.