Imo people do AK runs to grind tomestones, and they dont want to kill the same mobs all over again. I know some people love to try out content but trash mobs in this are are just time killing, nothing else.
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Imo people do AK runs to grind tomestones, and they dont want to kill the same mobs all over again. I know some people love to try out content but trash mobs in this are are just time killing, nothing else.
This is the biggest grouping issue on Legacy servers for a lot of players at the moment, and i've ranted until i'm blue in the face about it. The Legacy/WoW players who expect perfection out of people who are brand new to FF, XIV, MMOs and the like, less than two weeks after the game has officially launched. I've even seen shouts requiring stuff like Chimera and Hydra to only allow experienced and geared players, if you can believe it.
I don't agree with the entire post, but the heart of it is dead-on.
I sure as heck hope that some sort of multi-tier plan comes to all of the dungeons in the future. That way I can enjoy the story. Believe me, I'm staying for the long haul.
Haven't gotten to this place yet, but if this is what I have to look forward to in order to complete a late-game dungeon...sheesh. Sorry for your terrible experience, tc.
I hate this dungeon! Im lucky in that i have a L/S and FC that i can do stuff with but this dungeon is like running into a brick wall, literally. Dungeons up to this point have been challenging yet fun, but nothing really prepares you for the horror that is Demon Wall.
Why make a mechanic where its clear that certain jobs have a distinct advantage here. As WHM, i barely have time to cast because im constantly moving, so the only spell possible is regen, saving Swiftcast and Medica 2 for when the flys pop. if im lucky i can get off a cure here or there. My ls mates take time to explain positioning etc but its still horrendous.
I contemplated using the dungeon finder seeing if maybe some one experienced would be able to explain but the thought of running into a bunch of gogo goer's just puts me off so its stalemate. I do think SE should implement the feature Blizzard used in WOW where people can group using the normal dungeon finder, and a seperate speed challenge for those wishing to do it that way.
I know its frustrating for speedrunners and people farming but theres alot of us that havent got ADHD type reflexes, or take a bit of time to learn layouts and mechanics.
All of these issues can be traced backed to the economic situation of servers.
I don't know about you but repair costs are expensive, unless you leveled all crafts to 50 and farm tons of gc seals for dark matter.
There are other costs as well that aren't monetary, most notably: time.
People don't like wasting time.
Basically, after learning a fight, people don't want to ever wipe in that fight ever again.
Is it right?, of course not. But I can understand the reasoning behind it.
Oh and yes I'm legacy, thanks for insulting me before knowing me first.
Mate i have played from the 1st alpha of the original Final fantasy 14 and me and my friends haven't had a single problem with the community, maybe its just your attitude that attracts tho's bad types of people neither the less people need to stop complaining about everything and just enjoy the game my question to you is if you don't like it then why play it ?
He clearly says its not everyone in Legacy, implying that the difference in experience/knowledge is a factor. I do agree with the economics of the game being a huge factor behind "strict" players.
Yeah, because duty finder picks up on "attitudes". This whole post exists because there are people that CAN'T enjoy the game; even if they love ARR, run-ins with certain players are intimidating them. If you've had friends gaming with you from 1.0 alpha, then this whole experience has been completely different for you because you have people you can depend on. Not every player can say that currently.
I've seen tanks and healers rage. I've seen DPS make a snarky comment to set someone off. I'm very non-aggressive and very forgiving in dungeons because I do not want to start shit. Oh sure, if someone is repeatedly attacking the wrong target, I want to chastise them, but in the end, if we win, that's all that matters. It's better than starting a chain of blame.
I posted a screenshot in the OP to show just how messed up the situation is. I wouldn't have said what the bard in the SS said, but he was trying to be honest and up front. He didn't know what speed run was and he thought maybe he wouldn't meet the DPS check, so he announced that and offered to leave. What he got was laughed at and people left.
I'm not sure if Virgal's comment about attitude is directed at me, but if it is, show me where I had a chance to have attitude. I merely said hello and that happened.
Bump.
Now that more people are hitting 50, this stupid instance is overpacked becausei it's a bottleneck on gear. I don't know where else I can go to improve and I'm not saying that I'm great geared. I need Darklight and I need Relic, but there's such limited ways to acquire that.
Do something to help this, Square.