You couldn't be more correct in this comment
Printable View
Well I was in Stone Vigil... had been playing my blm for a while but decided to heal again. Everyone was new except me.
The Blm in party never used sleep which really irritated me. I always help and use sleep on my blm unless my group keeps breaking it. The tank dropped too fast with a mob of five on him. I was worried to spam heal because he couldn't hold aggro and I died a couple times this way with monsters attacking me.
We probably died five times to just trash. I admit one of those times I didn't heal hard enough, but the blm could have made it easier by using sleep! And another time was definitely my fault because I dropped the mouse, ugh.
At final boss it was a nightmare. They were all getting hit by the swoop attack multiple times. I died trying to heal them/esuna and ran out of mana. One time after the dragon landed, I had aggro and he went after me instead of tank and I died.
I am 100% sure they all hated me after that dungeon because we failed. Tank logged off without a word. Anyhow if any of them are reading this, I'm not mad about that run. :P This just reminded me why I hate healing again.
I had a party in CC and we were on the Chimera. They could not get it down. Violet in, Blue out. Run from orbs, simple! 4 times we wiped. They would eat the damage, then run as far away from me as possible. I'm dodging AOE's, I'm following crazy mechanics, and I'm still finding some way to heal you, and not run out of mana with my sheer force of will! On try #5 I get hit for my FIRST TIME, because of course I had to run to go heal somebody, and this one DPS jumps down my back. "You can't get hit, you're too important, it’s okay for us to take damage, but you have to stay up." I FLIPPED MY SHIZ. FLIPPED, I jumped down his throat, and boy did he regret ever saying anything. He apologized.
Yes folks it is a healers job to keep the party alive, but it is your job to NOT BE DUMB. *sigh* Luckily I have a pretty good team behind me now and never have to deal with that unless I choose to pug something. Crazy how other people think healing is something so easy.
PS: 1000 character really took a punch out of my story.
I think I posted earlier that I didn't have any horror stories just yet...well I hadn't gone through Brayflox or Qarn at that time lol. Every Brayflox story involves a...well, bad tank. Sometimes every Cure or Physick would pull mobs off the tank (because a lot of them I've had lately focus on one mob only)...Sometimes the tanks would take a Cure 2's chunk of health with every hit (I examine them and notice they are wearing low level 20 white gear) I'll give that tank some credit though, he wasn't as squishy after he got a couple pieces of gear and for the most part, could hold all the mobs. Brayflox was fine though, I got through most of the runs without problems.
Then I get to Qarn. I've only tried it twice and I haven't been able to finish it yet. The first run we couldn't get past the first boss because the bees weren't being taken out fast enough and people kept getting Doomed. It was late and I had to leave that run, everyone was nice but it got too late. I just tried again a couple of hours ago. We wiped at least once on every boss, but at least the party was nice. The tank was able to interrupt every Doom on the first boss, made it pretty easy. I kept running out of MP, it seemed like everyone was eating the AoE's and that just drained it. (I was on my WHM...and really missing Aetherflow lol). Everything was fine until the last boss. Dps wasn't taking out the staves and eating the beams, they also didn't get the ones in the boxes, and they seem to do a ton of damage. There are beams everywhere and it just got really overwhelming. Unfortunately I left after the second wipe because we had like 2 min on the timer and I knew it just wasn't going to happen. I think that dungeon is really hard with a pug. I may just skip it.
Haukke Manor, my first run of it as a Scholar (no aoe heal yet). We manage to slowly advance through even though our tank keeps pulling the Maidservants with normal groups, and just before the final boss fight, he dings to 30 and asks if he can leave to do his job quest, and if we can wait for him to rejoin through DF. We let him leave and 3 manned the boss.
So, for the last couple day's i've been helping my BLM roommate farm Brayflox. He REALLY wants those beautiful robes. We have run it about 20 times now and no drop but each run made me more and more afraid of new tanks. There were a few that were eager and willing to learn and accept constructive criticism. One in particular made AMAZING progress by the end and we turned him into a pro.
Several of the tanks I had, however, were agonizingly stubborn.
"I don't believe it's my job to tank adds, it's the dps job to kite them" Was one memorable quote. I screamed "ONLY the archer can kite adds! Casters have almost 3 second cast times!"
Luckily we had a Bard on the team who was laughing like crazy, he apologized for the pain i had to go through to keep that team alive by the end. Thankfully he turned out to be on my server and we're now friends :D
Another quote, when I questioned a tank on why he didn't use Flash to keep aggro, was "But it uses mana"....I was like..."WTF else are you saving it for!?!" But he turned out to be a great student.
I know that Brayflox is kind of the first "Real" dungeon, from healer and especially tank perspective(everything that drops in there is for tanks almost exclusively :/ ) but these tanks are killing me. So many have made their way through the world by Fate farms...which I believe is killing player skill and replacing it with mob mentality that is useless in dungeons.
It's gotten so bad that instead of saying hi my roommate starts every run with "Tank, do you know how to mark things? No? What platform are you on? This is how you do it. Next...." Then he starts to list the moves that tanks have to generate aggro and how to use them. I'm astonished at the number of tanks we've had in 2 days and 20 runs...20 runs that didn't know this stuff at level 32.
Half of those runs, i swear this is true, my BLM roommate tanked all the bosses by kiting and me healing like a madman after the tank dies in the first 10% of boss health. Aside from the tanks being squishier than the BLM, he wouldn't hold aggro...so I stopped healing him because I had higher hopes for the BLM. One tank was so bad at holding aggro that 30 seconds into the fight(we had to give him a lot of time to get aggro) my roommate cast ONE thunder and got full aggro the rest of the boss fight. The tank told us we need to learn to give him time to get aggro...I wanted to quit the team right there but it was the last boss and I didn't want to do that to my roommate or the other DPS.
This is just ridiculous, and I'm getting burned out. We pull from the FC regularly but they aren't that excited about farming Brayflox over and over for Caster robes. Lol
I have no idea why they dont use it.. I live on flash.. I flash twice on pulls if the mobs go past me, I flash em on the way.
Sometimes DD (or dps) lights the mobs up too soon.
YOU know that every tank can see if the mobs are linked right? We can actually see links between them. So I call out and mark one, 3 linked inc. Depending on my lag -- I curse my isp/se/the world network in general/ but normally I can grab em check my aggro and start my 3 round attack ending in rage of h.
Provoke, even shield lob is just a tiny bit of damage until you start using enmity attacks.
I reserve my right to look at both sides since I had a 35whm ... they are worse with lag
Garuda Story mode.
I spent the entire weekend attempting and re-attempting it. must of tried around 40 times. If it wasn't the tank fighting Garuda in the middle of the stone pillars, it was the DPS ignoring the feathers, or someone getting killed constantly in one of the instakills. I was starting to questing my ability as a healer when we finally got some guildmates together to help me out.
Awesome tank? Check, epic dps? check. Wow, Garuda isn't a pain in the ass anymore... In fact, I kinda enjoy it with the proper people. No one dies, we keep 3/4 towers until the mid phase.
Let that be a lesson, pugs SUCK. Find yourself a decent free company and everyone profits.
I've been fortunate enough to have grouped with some really great tanks, though there have been issues with aggro from time to time. The one time that really stands out to me was a tank who was severely undergeared, and would sprint from room to room--making it difficult to keep track of where he was going. I was spamming cure, and getting hate from all kinds of monsters. Every time I acquired aggro, I'd get closer to the group--and the tank would literally run away. I ended up heal-tanking the fight--not my favourite grouping experience thus far. :P
I should also state that one of the biggest nightmares for me as a healer is when I fail my group. Thankfully, it hasn't been a common occurrence, but when it happens--it's more painful than a bad group.