Nothing wrong with anti-cheat systems Valve uses something alike it on steam.
I welcome it. Never used any addons incl Gshade or ACT even since I started XIV in 1.0. I see all unofficial addons and mods as a form of cheating no matter how little and not affects me gameplay. As what Yoshida says. Why make content if people cheat with Addons, aka Gameplay is being affected indirectly in some ways xD
Strike down harder on violators and permaban on 1st time violation. Its been said time and time again it is strictly forbidden so no need for a warning ban first. Enough is enough.
Addons was the reason I quit WOW i played from 2004 to 2011 as the amount of addons was becoming stupid and I worry XIV will become the same if not start punishing this abuse
If you are finding the game lagging and performing bad, I am sorry to say it is your own hardware and internet quality that is insufficient, as I personally have little to no lag issues running XIV on max settings 4K stable 60fps only dipping to 52fps in crowded Limsa etc
Possibly the best things for MMOs going forward would be for FF14 to come down hard and ban them. The game would collapse and all future MMOs made would look at it and see that mod support is the future of gaming.
Well what SE CAN DO is you prevent the outlet of data and keep it classified behind locked doors and if people somehow breaks into the server.. their account will be instant flagged.
Don't let any information go out of the game to the PC other than visuals - delete the combat log for personal use meaning no data is going to be stored on your system.
This is simply wrong and shows you have no understanding of how latency works. I literally can't get better internet than I already have because it doesn't exist in Quebec. My ping fluctuates between 94-105 simply because I'm over 3,000 miles away from the nearest datacenter. For reference sake, when said datacenters were located in Montreal even weaker internet allowed me to play at just 10 ping.
A VPN can help but still won't reduce ping by much. Not to mention, they come with an extra fee nearly doubling my sub cost. Meanwhile, a simple plugin fixes everything for free and should be how the game functions to begin with. The dev team often doesn't even realize how bad ping reliance can get because it isn't an issue in Japan. Hence why Dark Knight and Machinist suffered for years—the latter being unplayable for a lot of people.
There's a reason most MMOs and online games in general have servers on both the West and East coast.