Me neither!
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thats kind of my point. imo the levelling process should be more educational not just an obstacle. it should teach your tanks how to hold hate. should teach your healers how to defeeble or keep party alive. sure its easy to say low hp = cast cure how hard can it be. but it's suprising how many people suck at it. part of the problem comes that stuff in exp parties dies so fast that tactics or strategy isnt an issue. oh the thm has hate. never mind it'll be dead in 2 seconds..
the levelling process should be structured in such a way that it prepares you for the end of the game stuff, not just be a hinderence to it
the premise of the original post is false.
the game does not CATER to exploits or cheats.
OP claiming that the existence of something means that the game caters to it. i guess next the game is catering to NAMBLA and other pedophiles because Lalafell exist.
OP is just looking for some notoriety because they are not a good enough player to get noticed legitimately.
Posting.
kdone.
Thing OP and other people don't seem to grasp; Every MMO has this problem:
- Players will always do things the easiest/quickest/most efficient way possible.
- Some players will create bots or download bots to do tasks they don't wish to do but want profit for.
- Some players will purchase turbo controllers or keyboards with macro programs.
Every MMO has these issues -period-
But you know! It's clearly SE's fault that turbo controllers and macro enhanced keyboards are on the market, or that it's in people's nature to do whatever it takes to get ahead of the game. They also totally botched the code on Garuda on purpose just so everyone could take advantage of it during golden week.
Yep, totally catering to cheaters and the like.