Originally Posted by
RyuDragnier
And that's why Royal Road will still not exist. You redraw or use the card. And for the record, DH and Crit buffs are ONLY damage buffs if you actually DH or crit. If you don't, it wasn't a damage increase. Because of people constantly trying to find Balance instead of using what they had, we ended up with what we got this expansion. By removing the hard damage increase on Balance and instead giving it to Minor Arcana (albeit with a cooldown), you fix the problem because anything can be a damage increase once a minute. Meaning you have to keep seals going for Divination, or just sit on a card for Minor Arcana that could have been used another way.
Now tell me, if you got a Solar, Lunar, and Celestial seal already, Divination and Minor Arcana are on cooldown for 30s, and Sleeve Draw is on cooldown for 60s...are you going to use another Celestial seal for a crit/dh buff that would result in a damage loss on Divination's buff due to 2 Celestial seals? Are you going to hold onto the card and just use it with Minor Arcana? Or are you going to attempt to reshuffle it to another Solar card in the hopes you get some use out of it?