Originally Posted by
Makeda
I started healing in Guild Wars 1 around the start of 2005. I stayed a healer main until 2007 in WoW when my guild’s main tank left WoW as his farm went into foreclosure (he gave almost no notice but a year later he returned and we learned he had managed to save things and get out from under a bad situation). In response as Guild leader I filled the role somewhat poorly at first but eventually took to tanking.
What I am liking right now, at level 74 of SCH, I don’t expect to last.
But it is also what you complain about.
Healing is hard.
It is hard to keep them up, just like it was hard on my monk and ritualist in Guild Wars 1’s early days. Just like it was as a Resto Druid in the first few years of WoW.
Keep healing all the time, follow mechanics, and be ready to amp it up when a team member takes an unexpectedly too big of a hit.
Healing has challenge now.
I expect this to either go away once I have gear or a patch fixes healing to be casual again... But while the good times last, I will enjoy them. I like content where I can barely manage to keep the group up, and even fail at it often. I don’t want it to be easy again...
But I fear that in 6 levels, I will be back to 85% DPSing and 13% AFK, and 2% OGCD heals... and when that happens at least I will have the tank and the dancer to play instead.