Still holding onto my hopes of Geomancer healer after the Gaia/Hammer reveal. *fingers crossed*
Printable View
Still holding onto my hopes of Geomancer healer after the Gaia/Hammer reveal. *fingers crossed*
Sorry but given the AST quests from 60-70... GEO is the worst thing we could get IMO. Literally just "AST but with power coming from the ground not the sky". Now if we get Cleric or Chemist, I'd be kinda OK with those (still bummed about DNC being a DPS, but I'd be able to swallow it)... but I'd rather they added no healer job than gave us GEO. That would feel like the ultimate kick in the teeth.
Get their hopes up? You make it sound like healers should feel lucky to be allowed to play at all along side their dps and tank betters.
Healer players had a perfectly reasonable expectation that they would get something new. They were told in 4.0 that they would get something new later once they had figured out balancing. Yoshi P at the time outright made a point of addressing that because he knew those players would be upset. Healers and Tanks showed patience then so it is perfectly understandable for them to be frustrated now when clearly they haven't been serviced.
DNC is more like RIP MCH.
DNC will do slashing damage due to chakrams/throwing weapons.
MCH doesn't give any good buffs.
Unless they buff MCH dps significantly they will not see the light of day.
Ignoring ranged physical DPS having the second lowest of choices. Ignoring dexterity based melee being double ignored as it's still being locked to one choice. Ignoring blunt damage in general as monk is still the ONLY one to benefit from blunt resistance down. Unless dancer turns out to do blunt damage, which would be a pleasant surprise, in my opinion.
A small part of me would even argue that ranged physical DPS are the lowest of choices players pick up. Ever had to find a replacement for ranged physical DPS? It's an actual nightmare. Even tanks are easier to replace.
/opinions
Resonable expectations like "Dancer will most likely be a healer," or "Dancer will definitely be a healer," talking in absolutes with no foundation.
Like I said earlier, consider looking into stoicism 'cause ya'll are wildin'.
Or look into xanax, that requires less reading.
Eh, I mostly found dancer to be pretty terrible outside the female only gear options. Could you sit back and mincedance stuff to death? Maaaaybe? But thats competing with Draw, *knight, DW Barefist and Ninja for non-math damage. Dancer as a body was among the worst in base stats, though it did work as a secondary for certain speed ranges (nothing says '@#$%' like having your turns hit before your dance fired!).Quote:
In Tactics it was basically a high damage output job because it required high Bravery to function properly. A group of Dancers could cut down most enemies due to their longer than any other unit in the game range and sustained damage output.
To be fair a lot of things that could have been viable options just get wrecked by Special Base classes (even the bad ones just kinda got stupid), teleport draw and 2 bare fists.