Originally Posted by
Cold_Raven
Then DPS-from-A starts whining about chariot-boss not being tanked in the centre... because the bomb-AoE (run away as far as possible from boss) causes more damage if boss is near a side.
I find that really suspect. Seems to me that if the boss is near a side, there's more room to run away (and take less damage) where if he's in the middle, it's all equal distance to run away from. I can see advantages to that (DPS doesn't have to consider where they are... just run away from boss). But I can see advantages to tanking him nearer to one side... if DPS position themselves, they can easily run farther away, and take even less damage.
I'm open to being convinced otherwise on this, anyone really care if the chariot-boss is tanked in the middle or not? What are the reasons?