Last pages of people patting each other on the back saying that those who don't like the changes should just deal with it or stop playing, because that is best for the longevity of this game. Great.
Thank you for the response Rukkirii. I hope Mocchi and Matsui understands that there is still a significant population of players who would like to see the difficulty to be scaled back a bit for regular leveling, but not to a point of "1.18 EZ mode" as the hardcore elitists put it. Please consider both parties advice into account. You need to keep the game accessible for those who are trying it out, and not just cater to a bunch of people who turn their noses at those who only wish to spend 1-2 hours on the game a day solo-lowman and still have decent progress and enjoy longer fights because longer fights = CHALLENGE.
Please understand that there are equal amounts of players who are pleased and displeased with the battle/exp changes in this patch. We will probably learn to adapt, but considering this thread, I'm sure you can see it is still a very hotly debatable topic, just like the AH vs MW was (and still is).
But thanks for the response regardless. I see it was SE's intention to change the dynamics of the game from the ground up. It just needs some tweaking but I can kind of see where they're coming from.
