Three days ago I was at 90ms. Today? 288...
I'm in Puerto Rico.
Also a PS4 player, so VPNs go right out the window.
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Three days ago I was at 90ms. Today? 288...
I'm in Puerto Rico.
Also a PS4 player, so VPNs go right out the window.
If you don't care you'd be helping the forum more by creating threads about a different topic.
I live in SEA.Got around 300+ ping from old datacenter.
Now its around 230 ping and I noticed the differences.
Doing rotations got a bit smoother,easier to dodge AOE and most importantly,my DPS increased a lot I'm even surprised.
To sum it up,I totally love this but still I feel sorry for SA players though..they don't deserve this ridiculously increased 100+ ping.
Mine's 88. I don't remember what it was before, but that ping is a heck of a lot lower.
What? I do not know why it is so hard to get people to understand what I am talking about:
Deleting server tics (what game does this? my god and I think it effects BLM the most because of mp returns?)
Having dots appear like they should. Once I cast bio, then use bane, bane should transfer the bio, no reason for dots appear so slow. BRD also suffer from this and maybe some other jobs.
Lustrate/Benediction/hollowed ground/ Holmgang/ living dead are too slow.
All abilities are too slow and runs into clipping too much, meaning once i use an ogcd, I try cast a ocd, there is too much wait for me to wait for before I am allowed to release the ocd
Hitting abilities and failing to use.
Going with ^ hitting cleric, failing to drop, so you hit it twice right after because of that and you still have it on but on cd because it really read both taps that time.
Casting blizzard III and hearing the effect but no astral ice (rare)
Killing something when the chain timer is 2 seconds left to go then seeing "time up" We should get 10 seconds like the timer says, not 7.
Leve time bonus, same as ^ if you complete it say 15:02 you do not get the time bonus.
When something is dead, it is dead, do not let us keep using CDs on something dead.
When something is stunned it is stunned, do not let things still hit us 1 second after it got stunned.
Holy stun effect is slower then molasses
LBs being released, start in animation but person is killed, LB meter gone, no LB effect
Hitting stuff with CDs on something that is dead already, and using resources in the process.
http://forum.square-enix.com/ffxiv/t...-Irrelevant%21
^
THIS lag, (game coding/ animation lock, slow server processing speeds, whatever you wanna call it) always existed, even at 20-40 ms, having 110 MS just makes it worse and less enjoyable. Everyone I talk to sees stuff like this and makes me confused as hell when people say " I do not lag"
OK so i see a lot of posts mostly disappointments, you need to know this new data center and routing around it won't be perfect on day 1. we had the same issues with EU Data center move as well ( used to be in Canada too ), and the first week or so was Horrible we had routing issues, and it was mostly from the ISP sides and their connections ( namely orange ).
for those not familiar with the internet and and how it works, it's like a huge spiderweb with inter-connections and bottlenecks and such. the new servers are probably creating unusual or new traffic in some of the connections or hubs, so i think the ISPs need to help SE as well, it's not all on SE. I think with time, it will get better for the rest.