But they don't buff the DPS of other party members. So for group DPS, they don't. And if you run a MCH with hypercharge (which you really should) will mean you get more out of it.
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So do we now need just enough spell speed to do our rotation and then stack crit? If so, what amount is good? I'm very confused, I liked to be speedy :(
Faster rotation execution will still be a straight dps gain for BLM since we're not bound by finite resources.
Edit:
F4 x4 without Ley Lines does not work with 792 Spell Speed (2.80s per F4).
I didn't actually try doing F4x4, but from looking at the timers, I was no where close to pulling that off. Like two seconds remaining after 3xF4.
E: Not doable with 768 SS. AF3 drops about 3/4 through the fourth F4.
Well, BLM is fixed now. No more waiting to cast tier 4s on a change between AF / UI. Feels extremely smooth. Just what I wanted.
I like what you've done with the place. But wouldn't it make more sense to swiftcast the last F4 instead of the B3?
You gain more time to cast B3 from AF (0.3 seconds-ish).
Also is this for the opener? We have to figure out almost 10 more seconds if it is. We don't want to waste any Enochian if we can help it.
I was thinking something like F3-Enochian-F4-F4-F4-F1-F4-Convert-F4-Swift-F4-B3-T1-B4 and we still have time left over because we don't need to sharpcast F1/F3P for the last F4s anymore.
We can now sharpcast T1 or something instead and with the extra AF/UI time we can afford to put in extra T3P all over the place and still hit our F4s.
Rotations aside, has anyone started to think about gear and melds?
I want to stack me some nice spell speed crit :)
Oh and thoughts on the Sephiroth Weapon?
Just curious what fellow black mages are thinking
Will be pushing for all the Spell Speed gear. Sephirot staff has nice spell speed but I am a wimp at Extreme fights.
But Lore pants is best option for SpS.