Mate, you're the one who implied that a level of burstiness, and whether that comes from GCDs or oGCDs, are what we ought to be targeting in filling out tank jobs' diversity. I'm merely saying there's no damn point in following, let alone trying to fill, those categories. DRK doesn't have to be anything except fun and competitive. We don't need to fill typal quotas.
If you want it to strip DRK's burst, that's fine by me so long as it has something in compensation for that gameplay lost -- since managing burst will always have, in itself, more gameplay than not having any burst to manage. But shuffling things around or slapping a label on DRK isn't going to give it any more or less fun of mechanics. That'll come from everything else.
