Originally Posted by
Saefinn
For sake of clarity. I am not saying we nerf it into the ground, I've used 2.0 SCH as a point of references where Lustrate was useful for getting health up quickly, but of course was a limited resource that wasn't frequent or strong enough to compete with SCH's shield healing aspect. So I am of the view we need an evolution of this approach/philosophy that's relevant to current content. And by comparison, although WHM and AST are pure healers, they still have shields and they're frequent enough to be useful in situations they're needed but aren't at a level where it becomes their healing style. It's more about nerfing them (and buffing shields) to a level that shifts the focus from pure healing to shield healing, rather than removing any potential of pure healing. In short, I don't think their goal is achievable without shifting the balance of their existing shield healer and using it as a point of reference for balancing the new one. Simply because as it stands SCH is only a shield healer by name and not in how it's played and in how it's balanced.