What does the hardware it's being played on or the fact it's an mmo have to do with the way the msq is forced upon you? I highly doubt ff15 is designed that way, I would wager it's closer to 7 in mixing combat and story than it is to 14's msq
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What does the hardware it's being played on or the fact it's an mmo have to do with the way the msq is forced upon you? I highly doubt ff15 is designed that way, I would wager it's closer to 7 in mixing combat and story than it is to 14's msq
No, what I am saying is that if the game lost focus on the story, and if the playerbase only increased significantly because of a large influx of players who don't care about the story, the character and nature of the game would change such that, yes, a large portion of the existing fanbase would likely leave
That alone is enough.
If you don't like the MSQ, then you should probably find another game. It's not being forced on you, nor are you being held at gunpoint to play the game.
And like I said in my previous post. FF games tell stories first and foremost and it works around that. It's why there's an MSQ to begin with. It's to continue the story of the Adventurer turned Warrior of Light / Champion of Eorzea.
You know what you're getting from the name. You know what to expect. Not SE's fault that some people decided to jump in blind and complain that it's not like <Insert other game here> despite the fact that plenty of people continue to play it, being rather content with how it is (in broader strokes, at least)
You don't care about the story for whatever reason? Go play something else. SE isn't going to change their main selling point because a vocal minority is upset.
EDIT: I would've suggested "skip potion" but then you'd still have to play story and it's clear just how terrible an idea that is to you. Actually having reason to do stuff? Heresy.
Agree to disagree.
If the story became entirely optional, freely and with zero investment by the prospective player, I believe that the game would start to lose focus on the things that make it special due to ill conceived attempts at catering to the other things the not-actually-a-Final-Fantasy-fans would want.
No, it will not happen, Final Fantasy focuses on story. /thread
No I definitely didn't get the idea of the other titles I've played that I was getting an extremely long unavoidable story that's mostly cutscenes and talking to npcs unless I pay up. I remember getting into alot of random battles from walking around in the overworld ''mindlessly'' killing as you put it. Did you know games like guild wars and wow have msqs as well? You can read all the quest text and watch cutscenes if you feel like it.
Let me ask you a question, what do you do when you've finished the msq? If you don't like doing mindless buisness then I assume you don't raid, roulette,hunt,do the 60 fate grinds,gather craft and all of that.
And I do have a reason to do stuff. I raid for example because it's fun and that's my reason. I'm not doing it because I feel I have an obligation lorewise.
Also the fact that the potion even exists means it's not exactly a ''vocal minority''. They saw the profits they could make off of it
I've skipped almost the entire MSQ for various reasons, and yet I'm still around because I've found things I do enjoy. My non-story watching self has also spent far too much money on this game over the years. I can't imagine SE appreciates people being so quick to tell others that they shouldn't play XIV simply because they don't enjoy one facet of it.
I can't imagine SE being told that the main facet of their game is unwanted, so it goes both ways I wager.
On top of that, you know the "bits to round it out" i mentioned? The raids, the hunts, FATEs and all that? Well, welcome to the "rounding out" part. I enjoy the story and I enjoy the game, so I play every part I can. I'm not the one trying to get a game plenty of people to enjoy to change its main thing, because of whatever reason you may come up with.