Originally Posted by
CookiesNCreams
If you do everything correctly raiding, you succeed. Always? No. If you are good at it... then it might be “always”.
If you do everything correctly crafting, you succeed. Always? Yes. Like you say, this is because crafting is a completely fixed system, ever since RNG was removed from crafting. If you simply pause a craft before Byregot’s you avoid “poor” which is the only possible (rare) RNG.
That is the problem. Easy means you always succeed. People argue that RNG does not equal difficulty, but at least it makes crafting somewhat more difficult, you are no longer guaranteed to succeed. Is difficulty not defined by how hard it is to complete something successfully? If you did a perfect crafting rotation, and at the end you only have 10% chance of HQ... would you still say it is easy? That was crafting at lv 50 getting master books. Now, crafting with no RNG is like... a boss that spams a single attack.