Try reading the thread before posting.
so far, as a steam-FFxiv user, there hasn't been any auth server issues at all. in fact, if you are a steam-FFxiv user already, almost nothing changed.
The only significant change has been Windows-FFxiv users can no longer "easily" use the Steam App to open their Windows-FFxiv version. There are workarounds in this thread.
I have several performance issues with the steam client, even with overlay disabled.
So this change has been a sore thumb for me, and it would appear that the workarounds you mention have been somewhat moderated and deleted from the thread.
Edit: The performance issues are specifically for FFXIV run through Steam, i don't have the same issues with other games i own there.
I have tried to find a sollution to my specific issues but none have really helped so far.
Interesting, was not aware of the moderation. Im sure they can be found on the subreddit at least. the steam issues unfortunately require diving into your PC specs, drivers, last windows updates, etc. Im sure you dont want to get into it here, but steam uses so little resources its hard to imagine its the sole problem.
It's not that Steam drains resources, but i get DirectX crashes more frequently when launched through Steam, and global keybinds for VLC, Discord etc. don't work.
This is why i used the regular Windows client for several years, as it never had these issues for me.
Yep, SE just does not want to put in the effort to manage platforms properly. An example of how to do it right is what Bungie is doing. They are transferring platforms, migrating everyone for free, adding cross-save, introducing a free version all at the same time while moving from battle.net over to steam. Steam is not the limiting factor here even though it has its own issues, SE just does not want to.
SE you might be able to censor users on your own forums, but since there are such simple workaround and how annoyed people are, doesn't this surely not suggest perhaps you should reverse your Steam/non-Steam requirements?