For 1 job, yes.
Not for all jobs who are still low level
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We get:
a new housing district, a new 24 man, a new MOBA styled pvp mode, a new dungeon, super savage, beast tribe
what more do you want? that's pretty standard and has a lot. i don't recall the other patches being particularly better. this is pretty damn good.
Potentially no relic for 1 thing
look at 2.1 patch notes for comparison to what we are getting in this patch, 3 ex primals + Ultima HM + Mog HM, 3 dungeons, 1 raid, 2 beast tribes a new pvp mode, Hildebrande and we got the relic in 2.15, free company housing, treasure hunting was introduced
http://na.finalfantasyxiv.com/lodest...7af43f3c43828a
They have been slowly scaling back the content every time and people keep white knighting them for it and accepting it.
Poor Lords of Vermionion and your awful, awful UI. (Seriously why is it the only thing in the game that doesn't have a proper controller layout??)
Super Savage, or, specifically, a mode so hard only the most elite players can complete, is sadly something that is oft requested despite the low turnout to high difficulty content. Insane difficulty was something FFXI was infamous for, so I think it's more bleed from that game along with desiring some real street cred for the game itself and the players that will eventually clear it.
I'm waffling on if it'd be better if Super Savage is cleared in a few weeks or takes a year or two.
Alexander Creator Savage clear (A12S) rates in last column, this was in March before Echo. It's based on the polling all lodestones for the mount since cheeves can be hidden. It's a good estimate, but of course since only one mount drops a week for raid during lockout, there is obviously groups that don't have all 8/8.
It is also a good representation oh how disparate NA/EU vs JP is when it comes to high-end raiding.
http://livedoor.blogimg.jp/luckybanc...9/497c8f0c.jpg
2.3 we got 3 dungeons, 1 raid, 1 hm + ex fight, Hildebrande trial, 4 savage raids, front lines pvp and the hunt was added
Edit: 3.1 while marked a downgrade from 2.x series still had more content then 4.1. The 3.1 patch failed because the content flopped and they took such a long time to get it out
what is your reluctance to compare apples to apples? 2.3 is not the first patch after an expansion either.
more like what? you were so gung-ho to list everything for 2.1 and 2.3 but for 3.1 it's too much effort to actually list?