So a fight that wasn't designed to actually be put in the game means that 4.0 will be awful... Got it.
I was fairly dissapointed in the fight yes, as it's nothing more than "don't stand in stupid" and a very lenient (even at mILVL for dun) dps check at the end. No interesting mechanics, and certainly nothing that I haven't seen a ton of other bosses do before. I had no expectations about his difficulty at all, but I did expect him to at the very least be his own encounter, and not a trashlvl mob in an already stale dungeon.
It's not something that really makes me have any kind of anticipation for either the new diadem, or SB to be honest. If this is how they handle things, and it seems like it's getting to be a trend for the devs.
Did you like Zurvan? The new dungeons? Anything that was added in 3.5? Cuz that is more of a tell on what we will get over a simple fight they made just because to give the fanfest goers something to do.
See above.
Edit: Hit post limit.
I still enjoy the stuff, and one fight that was never hyped by the devs to be much wont change that.
I agree with you: since 3.0 the game has been going down down down with barely anything improved or new to begin with and I'd love to try SB, if it wasn't for the fact that it will most likely be the same as ARR and HW too. Nothing is exciting, everything is overhyped and the deliver is beyond underwhelming. I'm not trying to be negative and even if I seem to be snarky and trollish, I really am not and I wish to keep playing.
But if I learned anything from SE, is to not fall for the hype...and not even a medieval japan, samurai jack and the little mermaid reloaded is making me wanna go back :/
better to ask the question to Iromi, not myself. I was simply clarifying how I understood her argument.
To answer yours, though, I have yet to be in Zurvan Ex unfortunately. I think that the new dungeons in 3.5 were great. I have a lot of negative opinions of content that was added in 3.x, and I have positive opinions on other things.
I would say that the development team has showcased they are not very good at providing innovative/new content. They excel in their bubble. If I have 1 request for Stormblood, it would probably be to revert to the 3-dungeon model. The 2-dungeon model with new and exciting content has been, in my opinion, a failure.
I also think that all content should be considered, rather than focusing on things we dislike or like (or things that think are real/important content and not real/unimportant content).
Was there much hype for this? That Proto Ultima thread didn't really seem popping before today.
I have no idea why my phone auto corrected "forum" to "girl".
I find it stupid how easy it is to get a 270 acc. Seems like raid is just a waste.
Wish they were ilvl 260 or 265... The fight is way to easy compared to alex.