lol and you call us the minority
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Except thinking as an average gamer, I'm not going to look at idiotblogger196's livejournal for a video game review. I'm going to look at metacritic, gamespot, or giantbomb, and none of those sites have any news on the game except what they belched out a year ago.
And they won't have anything new until after the PS3 release.
This thread keeps on bringing the lulz.
That 30 seconds it takes to walk to the retainer to pick up an item must be VERY important to you all.
Threat like this amount to nothing but getting some good laugh's on the amount of bigotry. If SE decides it or not it there decision not to a hand full of poster's on these forums.
No, no it doesn't.
WoW's expansions introduced innovation after innovation. Many of us didn't like them at all - they certainly weren't for the better.Quote:
in·no·va·tionNoun/ˌinəˈvāSHən/
1. The action or process of innovating.
2. A new method, idea, product, etc: "technological innovations".
I personally like the idea behind market wards. The MW + Retainer system has a lot more potential than traditional auction houses. It's much closer to being able to make your character a merchant of sorts than the models we're used to. If your character focuses on crafting or gathering, market wards offer more possibilities.
Unfortunately the market wards still need quit a bit of work.
Why is my retainer only able to buy items for me that are already in my inventory?
Why does the search menu not show which items items currently being bought by retainers?
Why do the market wards only allow you make repair requests, and not repair offers?
Why are they still allowing the market ward floors to be covered in a sea of retainers, instead of expanding the stall system and making it a requirement?
All of those except the first are things that are much easier to implement in the current system than in an auction house, and things the developers need to think about if they want the market ward's strengths to shine instead of feeling like a second rate AH.