Another issue, or rather the bigger issue, is that AST buffs are inconsistent. Hitting all 8 people with Selene's haste will be slightly weaker vs hitting all 8 people with an expanded arrow (which is stronger than hitting one person with a full buff), however it quickly diminishes its effectiveness the moment the AST stops getting perfect draws every turn. Any time they get a card that doesn't RR into expanded on one turn, and then anything that isn't arrow/balance the next, it starts to fall behind Fey Wind since Selene can cast it every 60 sec no matter what. What's more, is SCH can also drop sacred soil every 30 sec for 15 sec to get the same effect as bole.
All things considered, card buffs just aren't very good. They aren't really any more powerful than most other group buffs in the game, yet seem to have a heavy cost attached to them cause raisins.
