I do play the game sir, just because I am rerole doesnt meant I dont play it, also stop troll by bashing other opinion
Anything is better than the current "1 enemy party only" system of claiming.
I think they doing this mostly for open world content such as campaign. Obviously if they add large scale battles it would be super annoying if you ran around and everything was claimed. Atleast that's what I'm hoping for.
It's a decent idea when applied to more specific content, but will have major flaws if applied to general leveling.
as said before, why not just use the /help option from XI?
I have to disagree unfortunately Miz. The system is already set in stone and the players is the ones who decided to go with this change via player poll. Doesn't matter how many say no now we are getting it, and I am happy for the new system because I really abhor the currently claiming system.
I miss MPK.... lol
Alot of you here, have valid arguements, and alot of you are talking out of your backside. If you have never played an MMO that has a syatem similar to what the devs are talking about you have a right to tell use how it works. I have played a few. I am reading post of players who obviously have not, and are trying to tell us how it works. If you havn't experienced it, shut your useless pie hole.
I am not gonna mince words here, because the lodestone is chalk full of post of players posting there ignorant assumptions as if its fact. I have thoroughly enjoyed MMOs that combines instaned scenarios with the system the devs mention.
No one here is asking you if it works, It if factually proven that it works by the several MMOs that do it. It works for raids, open world NMs and XP mobs.
The problem here oils down to 2 things.
1. Most are scared of change in general here.
2. Too many here want this game to fail by trying to make it FFXI-II. If you want FFXI, its still live, gtfo and go play it.