Originally Posted by
loosie
You seem to be missing the key word here, "intentionally".
If I'm playing DPS and the tank refuses to pick up the group the healer pulled with a dot, I die. Now you've intentionally punished me for something I didn't even have control over because I'm playing the game normally and actually hitting mobs the way I'm supposed to.
The end goal of a dungeon run is to kill all the enemies between point A and B. If the DPS is doing that, it's not an ego thing, it's just doing the thing expected of you.
If your "until I'm ready" is your GCD cycling to allow you to hit the AoE button again, I can accept that. Yes, when you enter DF there's an unwritten social contract for all four players to have mutual respect for one another, but if you decide to let a player die that you could have saved you break it yourself.
You're making the run far worse than it reasonably could have been, and for what gain?