Seen one on Ragnarok as well.
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Seen one on Ragnarok as well.
Question Last week I finished buying relic for MNK got 4 pieces head/feet/ring/neck everything else I want is allagan, Should I get the body piece? I will lose out on 18 crit but allagan body just seems like a long shot to get from T5.
For those looking for BiS:
http://forum.square-enix.com/ffxiv/t...r-A-Discussion
you can change the solver as you will if you need to for different situations such as using an allagan weapon or the relic+1 or using food buffs or different weights.
Also What was the purpose of having skill speed 490+? Cause I see people talking about Twin Snake buff and if you don't have 490+ SS then you will lose it when using True Strike. I had over 500 SS and have now changed gear around I think I'm sitting at 457 w/o food and I think some food I use gives me a lil bit.
But when I had over 500 SS I was burning through TP to fast in coils. Anyways with 468 SS I'm not losing Twin Snake buff, I have 1-2sec left when I hit the button.
Edit Also I think I'm still able to put in Dots and not lose TS buff. I'll have to go check it out but I'm pretty sure its in.
492(?) Skill Speed gets you to an even 2.0s GCD, which people believed they needed ( theoretically) to be able to use True Strike and maintain the Twin Snakes buff.
Not only is it unnecessary to have a perfect 2.0s GCD to maintain Twin Snakes buff while using True Strike, it is generally unnecessarily risky to use True Strikes in an actual raid environment due to risk of losing the Twin Snakes buff due to mechanics, and the fact that you will be skipping out on it anyway every time you want to refresh ToD/Fracture or use Impulse Drive.
There is no change in risk to GL based on using True Strike or not.Quote:
Not only is it unnecessary to have a perfect 2.0s GCD to maintain Twin Snakes buff while using True Strike, it is generally unnecessarily risky to use True Strikes in an actual raid environment due to risk of losing GL due to mechanics, and the fact that you will be skipping out on it anyway every time you want to refresh ToD/Fracture or use Impulse Drive.
The rest is accurate though. You only need about 441 SS to maintain Twin, plus or minus depending on your lagginess. The 491 number is basically ignorant of the game's mechanics.
Since all the monks I know complain about TP usage, it is a fairly significant (you gain almost a minute more of full boss uptime) TP efficiency increase to always swap out True/Twin.
Unless you know a disconnect is coming and you need Twin for a Demo/Snap coming up, I would say always alternate, even if it means the damage falling off. You lose roughly 1.4% dps (less than that actually, but i'm lazy) and gain quite a bit of efficiency.
You gain 3% absolute efficiency, but keep in mind TP drain is coming off of margins, so it is closer to something like 20-30% slower TP drain. It makes a huge difference, esp with the amount of relative SS monks have with GL3.