Could we please be able to apply glamour plates on our retainers? I love dressing up my retainer in seasonal and holiday outfits for display in my yard. This would make it so much easier to make and change her outfits.
Thanks!
Could we please be able to apply glamour plates on our retainers? I love dressing up my retainer in seasonal and holiday outfits for display in my yard. This would make it so much easier to make and change her outfits.
Thanks!
Viera/Hrothgar lore?
I would like to know if there will be any more lore for the two new races.
So far we only have naming conventions and the character creation texts plus the Viera lore the wandering dramaturge gave us (and the lore of the Vii in the first but that can't be counted for the source).
I was especially wondering on how it can be possible, that Viera can't be distinguished by gender until their 13th year of age? Don't they posses reproductive organs until then? Also, why do the males of the Vii hide as well when they don't really have any reason to, since the Vii where palace wards for long over 3000 years? Wouldn't it be more usefull for both genders to serve as wards? And my last question, also depending the Vii, why does one of the Vii in Farnow talk about a new sister that is just about to be born? How does she know the baby will be a female or do they just assume anyone a girl until the age shows otherwhise?
1. Any chance we can get some of the old primal weapons for DNC and GNB? Back when RDM and SAM came out, they had all of the ARR primal weapons. I feel like the currently glamour options are very limited for those two classes.
2. Do you have any plans on adding more hair styles for Viera? I feel like they’re pretty lacking at the moment. It’d at least be nice if we could get hairstyles that you unlock in the game or even purchase from the mogstation.
3. Are there any plans on adding more races and poses for mannequins? It’d be cool to have a battle stance pose for them!
While it is nice that we got Squall's Revolver from FF8 could we also get Seifer's Hyperion as it's the better looking starting gunblade in my opinion. I would understand if not but it would be nice if it was there, ALSO WHY IS THERE ONLY 1 SET OF SYMBOLS ON THE LEGS OF THE QUAN FOR MALES WHILE IT GOES ALL THEY WAY DOWN THE LEGS FOR FEMALES? IT LOOKS SO MUCH BETTER ON FEMALES THAN MALES BECAUSE OF THAT.
Could we please get a feature to "lock" certain items/gear so we dont accidentally sell or turn in to the grand companies for seals?
Can we get more armoury space or at least double the gear space for rings?
Is there a plan to add Roegadyn children NPC in game, like other races?
Thanks so much for all the questions so far, everyone!
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Will all of FSH's gathered items ever be brought up to how useful/used every item is for MIN and BOT are currently?
Spearfishing was a good start but the rest of the system needs an overhaul drastically, so are there any plans to make FSH more engaging? (good fishing examples can be found in game such as "breath of fire 3" or something as simple as in "stardew valley")
AST's old cards were iconic for job identity and brought depth to the job, current cards are bland, dull, and not fun to play. What are the plans to bring that iconic identity and fun gameplay back to the job?
As a lalafell player, I love that there's a whole dwarven society and houses built to accommodate their size and needs. I wish there were more different dwarven houses to explore, but alas!
Question: Would it be possible to have the capability to craft or obtain a number of lalafellin/dwarf-sized housing furniture? Especially the little beds and low tables!
With us going to a new world in ShB, I was hoping that we would get more dye colors added into game.
Are there any plans to expand the amount of colors we can choose as dyes, and maybe the palette we can choose from for the character creator as well?
Can we get Amaurot Housing? Or at least Amaurot themed furniture?
Will we get more quests in Amaurot?
Question: has there already been any consideration about adding more skills or abilities that use the faerie gauge, as managing that gauge may serve as a decent downtime activity after the removal of various DPS abilities?
The class has lengthy stretches of time where healing isn't needed, such as when excogitation or a large adloquium has been applied.
To clarify: this is not asking if any of those DPS abilities can return, simply that the class have something else to do (that isn't simply spamming a single skill) when healing isn't required.
What was the process of thought behind the decision of removing energy drain ( stack dump) from Scholar?
With the reveal that Emet-Selch's true name is Hades, I'd like to ask the question of what are some of the true identities of of the other ascians we have laid to rest. Such as Lahabrea and Igyheom(spelling?). It's a fascinating part of the lore and something I and I feel many others are extremely curious about.
This isn't a gameplay thing I want to bring up, but a very serious one in its own right.
More and more banks now blacklist SE (mine included), making players lose access to both retainers, the ability to use the mogstation, and loss of renewing subscriptions. While there are timecards to fix the subscription issue, there isn't one for retainers, making us unable to get back material and rare/seasonal items that simply are stuck on the retainer. Any plans on addressing this extremely inconvenient issue?
Can we please get A-Ruhn-Senna's hairstyle?
1. Can we get tenant rights for apartments similar to how they are for small houses? The ability to add up to 3 friends as tenants to share your space.
2. Can we have the gear lock on DOH/DOL removed? This was originally put in place in Stormblood to discourage spirit bonding during battle content but it also severely limits glamour possibility and means we have to wait for Eureka like content for an “all jobs” version of gear.
3. Is anything being done to address animation clip during Machinist’s overheat window? Ricochet and Gauss Round where never designed for a 1.5s GCD.
4. Now that the Bishop Auto Turret has been retired can we have it as a minion or housing item?
5. Can we bring back Grenade Shot from HW, possibly replace spread shot? It feels weird to have Gauss Round when the Gauss Barrel itself has been retired.
6. Possible to have Barrel Stabilizer “screen artwork” adjusted as it shows / focuses on the Gauss Barrel, which no longer exists
on AST: Are there any plans to increase Astrologian healing potencies to match the previous Sect bonuses? the class appears to lack those currently, and is now almost universally weaker than pre-5.0 AST as well as in comparison to the other two healers (to say nothing of the loss of complexity to their card system, which has taken away their non-healing downtime activity by extension)?
Will we see more Ardbert? Will we know what happened to his corpse after his friends' were desecrated and made into Sin Eaters?
One of the things we really look forward to with the release of a new expansion is the high end content challenges such as Savage Raids and Extreme Primals. However as much as we have these difficulty steps for the Primals and 8-person raid tiers, the 24 person raid tiers have always been only one difficulty. Has the development team considered ever adding a high end duty version of 24 person content?
Is it possible that we will see male/female Viera who serve Garlemald in the future?
Since SCH pet actions are now on the player's hotbar, could the team reflect that change by correcting the potency value in the tooltip to reflect the real potency (e.g. use the player's stats instead of the pet's stats in the calculation)?
For example. Consolation and Adloquium both have a cure potency of 300. However, Consolation only heal for 2/3 the amount of one Adloquium. In the tooltip, the cure potency for Consolation should had been 200 potency instead 300.
Why doesn't Seraph use Consolation after it has been summoned? I didn't summon it so I could use Angel's Whisper and/or Seraphic Illumination (which has the same exact effects as Whispering Dawn and Fey Illumination by the way).
If the development team is going to keep Aetherpact and Fey Blessing disabled while Seraph is out, could they implement a method of converting excess fairy energy into an additional effect of increased summoning time? For example, Seraph starts to take 10 fairy energy from the player every 3 seconds after her base duration has run out. This extends Seraph's duration from its base value and allow the player to potentially cast a third Consolation in one single instance of summoning Seraph. With 100 fairy gauge, Seraph's duration could be extended by 30 seconds.
Can I also point out that in the absence of the pet hotbar, I now have to clip into my GCD just to use pet actions? Because pet actions offer no dps increase, clipping GCD with pet actions is an overall dps loss. The top SCH players are not clipping their GCD with pet actions.
As a SCH main, I don't appreciate SE adding a regen to my Sacred Soil. This is lazy design. Please be more original in differentiating the healer roles.
Could we get an explanation behind the team removing Energy Drain from SCH? Did they want us to use Lustrate on a tank already sitting at 100% health just so we could effectively increase our fairy gauge (i.e. while using Aetherflow on cooldown)?
While SCH gained a new fairy and two new fairy skills, they also lost Selene's entire toolkit, Fey Wind and an AoE Esuna, along with the ability to manually cast Embrace on players.
Not including Broil III and Biolysis (which are just stronger version of Broil II and Bio II being passed away as "new" skills), SCH has only received one new ability this expansion, Recitation.
Is this how the design team is approaching "streamlining" the healer roles? Outright removing essential skills from the healers and making the job less fun to play with? Just look at the mess they made with AST. I guess we aren't getting a new healer role in the next expansion either while they try to fix this mess.
Can we get a wall mounted sign housing items where we can put custom strings of text?
Example usage: A small blurb below a portrait like in a museum, listing a menu for RP Cafes.
There is a lot of older content, such as the main story roulette and first two crystal tower raids for example, which feel as though the level cap is too high. Has any thought been put into to lowering that cap so that new players can experience the content as it was intended rather than ignoring all mechanics?
The level sync system in the game makes for a less-fun time due to skills being removed when at a lower level; is there any chance that older content can be made to just reduce stats to be balanced for it instead of removing skills?
We will be seeing player available hoods like Krile’s Cat o Nine Tails, Y’Shtola and the Exarchs?
Can we have the Gender Lock be removed from the Cid Attire and the Aymeric attire? As a MCH main i’d Love to have more forehead goggles and there’s no reason why CID’s goggles are gender locked even if the rest of the gear is. Also Aymeric’s gear for females please? Because the haircut works on all genders but is not sold outside of the bundle with gear that’s unusable.
- Is there any chance Divination could have a recast time of 120 (at least), instead of 180? I think it's a big recast time for a small buff (and that implying we get three different seals, because if not, it is even smaller)
- Could we get a Wind-up Feo Ul minion?
- About Vieras, will Hempen clothes remain the same as the ones for Hyur Midlander, or those will change later?
- Is there any chance we could get the Dancer's Bottoms (for females), without jewelry, as the bottom piece of a swimsuit attire for the Moonfire Faire 2019? Viera's pantalettes could be another option too.
Can we please retroactively apply the quest level sync system to HW and StB content? It would help encourage people to do more side quests due to a more appropriate challenge and xp reward!
During world boss FATEs and A rank/S rank hunts, sometimes so many people show up the the target enemy disappears from sight. Are there any plans to fix this?
I was really disappointed to not have access to the new hairstyle that was added to the gold saucer (Great Lengths) with the expansion as a Viera. Can the new races please have access to this style? Also what time period are we looking at for having more paid and unlocked hairstyles for the new races? I miss being able to use the lightning hair.
Il Mheg is such a gorgeous zone. I know Housing is generally only in 'major hub' areas, but is there any chance we could see Housing in Il Mheg?
Also, is there a plan to make Housing more accessible? I'm fine with pricing, but it feels bad to have the money to upgrade and know you simply don't have a chance to because either no one else is selling or an FC is buying up an entire Ward or something.
Feo Ul. We need some more Feo Ul, either as a Minion or I'd like her as a replacement for the Summoning Bell in Housing. Just have her float there and be interactable to access our Retainers. You endeared me to her, so let me celebrate her a little! Pixie NPCs would also be cool.
will we get more content like legend of the not so hidden temple were instead of focusing on fighting in a dungeon/open world dungeon, we run, avoid traps etc? Could you make a deep dungeon like this?