Some of the most egregious changes seem to be to the actual facial features, not the lighting. After looking at these before/after sliders, it becomes way more apparent. Biggest changes include shape of the nose and how it now looks perfectly straight and thicker on the top, lips are now upturned, eyes have been reshaped and more lidded, brow has been lifted and reshaped, and overall face shape has changed. It's easy to see if you run the slider back and forth to look at what's different. Combined, this is a LOT of changes to introduce for seemingly no reason. Texture and lighting, great, but why were the faces re-touched this much? Before and after sliders found here:
imgsli.com/MjU1ODgx
imgsli.com/MjU1ODg3
imgsli.com/MjU1ODg4
imgsli.com/MjU1ODkw
imgsli.com/MjU1ODkx
That doesn't even look like the same character, in any lighting. I think less re-touching on the actual face shapes and features would have been better. I get needing to update the textures, but this goes way beyond that.
