Will take me about 10 minutes to get my stuff repaired, for about 40k, I can throw all that stuff in the inn and never look at it again =D
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Will take me about 10 minutes to get my stuff repaired, for about 40k, I can throw all that stuff in the inn and never look at it again =D
Wewt!! Even with the limitations, this will help me tremendously! TY TY TY to the devs for including this in 1.22!! /happy
why are people complaining about having items at 100%, how hard is it to set it in bazzar for 1k and then store it. it'll b -1 inventory space on u and retainers, some peeps saying that they rather toss it in retainers and forget about it, y not toss it period?
they should just scrap gear damage all together, the idea was cool but will never be implemented, do to the change in management and direction of the game. Gear damage was supposed to be accompanied with visuals like rust, mud, dirt, dents/dings, holes and broken blades.
it would still be cool but as it stands its just a pipe dream
can't you repair most of this gear as a level one craft anyway?
It is not a huge problem, I was just saying that personally I hope they revise it. Yes this will be used mostly to store the level 1 event stuff, but bear in mind it is also for the storage of Job-exclusive gear (i.e. AF).. and yes I do/have worn this stuff so that the items are no longer 100%. I can understand the limitation at the moment with the game the way it is; doesn't mean that I can't hope that in the future they will amend the requirement ^^(Just my personal opinion)
I totally agree that it doesn't take a lot to fix, just a bit of an added pain if you don't want to always carry around gear for all of your jobs and want to dump it quickly into storage. My retainers are pretty full due to all the mats for crafting that I keep.
Still, looking forward to finally freeing up some more space :)
Do they grant invincibility?