Although I understand with some of the points made here I don't want to support anything that removes content from the game.
I'd much rather just have things modified to be useful.
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Although I understand with some of the points made here I don't want to support anything that removes content from the game.
I'd much rather just have things modified to be useful.
I'm in agreement with Miz, wayyy too much gear to carry.
KISS (Keep It Simple Stupid)
I actually like to cure myself as a THM when doing leves. I try utilize/cross-class as many skills as I can when I'm soloing. Without classes I wouldn't able to equip... Protect, Stoneskin, Second Wind, Featherfoot, Cure, Sentinel, Rampart, Sacred Prism... Am I leaving anything else out? Classes in parties can also be very beneficial for the select few jobs that you might be missing in a party. Who wouldn't want a tricked out mage in the mix? =D
Give some time for some ajustments to jobs. I dont think they should be removed as they are can still be used as basis for future new jobs. I'm pretty sure ajustments will be geared toward generalizing the classes and specializing more the jobs
The new job system is a disappointment, it should be how it was in 11. the new way sucks and makes it feel less rewarding
Yeah I mean the jobs are what make it Final Fantasy, they've been here since FF1. They tried somethin new and it didn't work out. Would you rather play a Lancer or a Dragoon? I mean all the new content is tiered toward jobs at this point anyway, the only thing you do with a class is solo aside from a few other things anyway.
btw kinda crazy, I saw your deviant art page the other day and saw you played XIV, now I get to match a...face with a character? lol or whatever, but yeah, awesome cosplays, what are the odds I see you on the forums, small world!