Ill take a good cohesive story with a little extra fat over a scrambled like a rubix cube story with devs who retcon lore whenever it suits them. Looking at you WoW...
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This is why OP must be bored, l o l.
I don't think it's fair to judge an expansion so soon into the story. I didn't rant and rave about how good it was until I finished it, no skipping cutscenes what-so-ever. I even talked to some regular non-quest NPCs like the devs suggested. A good story usually happens as a whole, not as a single segment. If/when you finish the mainstory without any skips and you still feel it's boring, then oh well. Everyone has their own tastes.
But it is plain to see once it concludes that this Expansion is so much more wholesome than the previous ones. That's not to say it's better than any standalone single-player RPG, like FF9 or FF7, because unlike those this one isn't finished (the collective story from ARR to its ending expansion would probably be a better "equivalent"), but it is definitely way better than most MMO stories/MSQs. It actually felt closer on the lines of a typical FF game.
I think the OP is complaining about the lack of "extremely exciting" moments all the time (basically what happened in the beginning), but then, I'd say you - need - some "lesser interesting" points in the story, to balance it all. Just don't go overboard with the filler and you'll be fine.
the only real downside aspect I have to say about 5.0 story is that it, for most of the zones, follow a "safe formula" that consists in you a) reach the zone b) befriend the people there c) do a number of different tasks (usually 3 "stages") to unlock your way d) kill the Lightwarden... As in, it's obvious that d) had to happen all the time, because that's the objective after all, but maybe approach them differently every time?
This is but a minor nitpick. The story is great in my opinion. Maybe you should take breaks while playing through? Remember, this is not a 6-episode netflix that you can binge in 2 days.
This. So. much. this.
I love the story. But HAVING to do it first before doing any other content for real leads to this feeling of "Meh get through it fast" so I can do ALL THE OTHER THINGS that interest me. Can't access zones. Can't do DoH/DoL quests. Hunt, instances, whatever. Nothing. A situation leading to the temptation to not take your time, savor the story, enjoy the dialogues, maybe also click on the other NPCs on the side to get these extra little tidbits. Many gamers, including some "youtube influencers" have already admitted being guilty of that.
It's like going to a theme park and wanting to enjoy this ride and that attraction and yes, we also want to go to the movie theater... but no. Before we can do ANYTHING we HAVE to watch the movies. Even if we might wanna go to the waterslide first...
Furthermore, for those of us who have and enjoy doing things with alts (and yes we exist, and "then don't have alts" is a pretty lame answer to the issue)... well, imagine having to do the same MSQ over... and over... and over again. 2nd alt? Can still be fine but a bit meh. 3rd already feels bad. 4th you want to shoot yourself.
So yes, please give us these wonderful stories... but don't lock zones and everything else behind it. Force-feeding things isn't the best way to make people enjoy content.
I'm astounded how many think that OP first started to skip the story and then complain that it is boring.
If you read the OP he/she mentioned that the first hours were amazing. Meaning that at one point he/she did read/watch the cutscenes.
But along the way it got more and more boring.
And I'm pretty sure most people here have skipped what they think is boring stuff in different kinds of media.
IMO the msq is best at the beginning and the end. The middle drags in palces.
Spoilers below.
The beginning up through the start of Il Mehg is great. It really sets the tone and got me invested in the setting.
However, the game does start to become formulaic for a big part of the middle. Go to zone, find light warden, kill light warden, rest at inn. I can see this feeling boring for some people. I like Il Mehg but if the fae aren't your thing it's going to be a chore. Parts of the Greatwood wore me down but the parts with Emet I liked a lot. Then Ahm Araeng is suuuuuuuuper dull in the first part until you get to the Thancred/Ran'jit fight then it picks. At that point I feel like the msq manages to keep building up steam until the end.
Really the only part that bored me TOO much was the start of ahm araeng but I can also see why il mehg and the greatwood would wear people down too.
That's not necessarily true.
FFXIV does have some story issues at certain points.
Example: the stuff right before Titan is a bit of a slog. Yes, there's a couple humorous moments, but it's a bit of a slog.
The stuff around 2.1-2.2ish is a bit of a slog. Again, a couple good moments, and don't get me wrong, a TON of setup for later stuff, but a bit of a slog.
The stuff around late lv60ish in Stormblood is a bit of a slog. Doesn't last super long so you don't really notice much, but it's there.
However, overall, the story was okay in 2.0, fantastic in 3.0, good in 4.0, and (so far) absolutely amazing in 5.0.
I really did not like the troley story, like what the hell it was even about?
Wouldnt it be easier to just gather everyone in the plate place and jump at once to open the gate? Instead of going back na forth and arguing with one stubborn cat about his wife and son?