Nice for the people that decide to use them.
Printable View
Nice for the people that decide to use them.
I don't mind that they added them, I just don't want them to neglect adjustments to older story content or exp because of it.
Finally. I already got some alts ready for the story skip potion. Not gona bother with the leveling potion since I do enjoy leveling, just not ARR's MSQ.
They said they would not be adjusting as it was to much work. It was in the thread mods locked. Because in that thread they said don't worry won't be at SB launch. If you mean funneling players back into old content because they hate the player base. I am sure some new weapon step will require you to run a dungeon for the umpoteenth time, that is fun.
I am glad they went this route instead of full blast level boosting for everything. It should be only used for catchup. I like that gathering and crafting classes are excluded and that its limited to 1 job per account.
Honestly I think I'd have an easier time convincing friends to play this game if they could skip ARR. Leveling your first job isn't really an issue because there's so many options and the story for HW has a stronger start than ARR's did imo (especially if you started out in Limsa like I did and couldn't understand a lot of the pirate speak).
First of all, thank you OP for making this thread.
I had a few concerns about the level booster items. I'll list them below
*Using a level booster, you'll be leveling a class to 60, not even KNOWING how to use your class
*Now not knowing you're class, you can hop into dungeons / trials / raids, again without knowing your class
*Bragging rights. P***ing off every other Final Fantasy player who worked day and night leveling their characters. That's a huge "f*** you" to our face from Square Enix.