Originally Posted by
Naunet
Not necessarily. If you balance the set bonuses properly with the secondary stats on alternative pieces of gear, there comes a point where you have to weigh which is better - more of a main secondary stat, or the benefit provided by the set bonus. Granted, this still often ends up with people figuring out an "optimum" configuration.
I like how WildStar handles their class rune sets. When you manage to reach a level in gear where you can slot your class rune set, it often can lead to completely changing your rotation for dps, or changing the way you approach healing/tanking, or encouraging you to swap out one ability with another, or whathaveyou. It injects some variety in how you can build your character as your character progresses post-level cap.