Those are a bit hyperbolic. You can stop doing something without considering it "trash".
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Well at least I know the direction of the game more clear seem I have another mmo to look for and this be a secondary to come back to after several months/expansion.
Yeah, he's used to it. I know 2 other instances where he did the same, and I'm sure there are a lot more in other interviews.
Also, he's imagining there is a fundamental difference between the never-ending grind by XP in others RPG, and the never-ending grind by equipment in FFXIV.
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To summarize the interview : making RPG is hard.
And he's not wrong, but his solution is to remove everything that make it hard, and it's actually what make them interesting. The result is a forgery with only some appearance of RPG. Plus, the "rpg like" features that remains aren't the most interesting ones (xp, level).
I just came back to the game, after I quit right before 2.1 patch (leviathan). I qued up mid day as WAR for leviathan. In total I had 1 hour and half ish wait, some guys didnt click then I had to wait even more. There is seriously something wrong when a player who comes back and kinda expect the game doesn't allow people like me to get things done way slower than it should be. I thought MMO was supose to keep the players in the game not run away every 2 months or 1? I'm only saying this from my perspective and the players? Rarely see people, even in Limsa, where it usually have a big crowd. I was told peopel leave every 1-2 month after HW came out and before I came back to the game I read there is a lot of active players? Aren't data centers connected to the server, so the one I'm in are connected to at least 3-4 more servers?