have patients people
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have patients people
Good topic, I hope we get answers to those question. For the main scenario quests, I agree they are boring for any combat class tbh, they need more umph, more than just a higher difficulty setting - for example, the early escort quests have you killing 3 or 4 of the weakest mobs in the game, why not keep them easy (since they're a beginner quest) but have waves of mobs coming at you instead? I dunno, they need something to inject life into them. The storyline cutscenes are awesome and they're the only reason anyone would even consider going through the snore fest that is the actual quest.
Added question number 10.
Maybe we can possibly see a reply this month? Perhaps to much to ask for.
If you want Yoshi-P to actually read it, you shouldn't have written it that long....
Too much side-part, you can just point out the main idea of the sentence in a few lines actually.
I don't expect Yoshi-P to read it. He flat out said he wouldn't read/reply to english posts. However, the moderators do, and it is their job to basically filter out the fluff, and take the core of the issues we discuss to the dev team. I'm sure that by now, at least one moderator has read this thread (its been around a while, and has quite a few views, quite a few likes, quite a few replies), but whether or not they will reply to anything... well... we can hope.