This is why we can't have nice things...
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This is why we can't have nice things...
I dunno. I did it fine with my friends. I was monk and my buddy she was bard. I got hit by this AOE you speak of twice but thats only because the tank had to move the boss and it eventually faced me which kind of sucked.
just keep doing it everyday and a month later people are gonna brag about how this game is too easy and not enough hardcore content.
I dunno, people were really struggling to not get hit by the laser for some reason, maybe it's just not particularly friendly to people with connection issues or something?
And it only seems to be a problem if, like I said I get DF people who are just unprepared/undergeared. I just really wish either the ilvl needed was a bit higher, or just give us echo if we've been wiping.
sometimes it's really hard to healcarry some of these people with way too low Vitality for this content.
Getting hit by that laser is like getting hit by Glower from the second boss in AV. You have to watch where the boss is staring and the cast bar. If he's staring at you, get the hell out. It comes down to people not paying attention I think. I got hit by it and felt embarrassed each time because I knew it was because I did not pay attention to what the boss was doing.
The boss doesn't need a nerf, its fine as it is.
I'm actually noticing a trend in this thread. The people who are whining about the dungeons being over tuned seemed to have run the dungeon only once or twice before coming here to complain. Just because you can't faceroll a dungeon on your first or second run doesn't make it "hard". Have any of these people complaining even done coil at all without nerfs/ echo buffs?
1) If you go in with a premade group the 90 minute times is kinda unnecessary.
2) Sastasha Boss 2 doesn't communicate clearly enough that it is DAMAGE that interrupts him. At least it's not really clear in the German client. He sometimes does emote "ouch that hurt" but not after every interrupt.
Had to go to the forums to figure it out. After that we needed a way to do it with 2 BLMs... ended up saving fire phase for the shooting and mainly DPSed adds and him with ice. Worked nicely.
Since I read complaints about the first boss being unfair to healers:
His big damage hit cannot kill people. It merely drops them to 1%.
Solution: Dispel ASAP -> heal peeps back up to 30-50%. No need to stress out to top everyone off.
Do that and it gets faceroll easy, even if no one stuns him.
Rest of the bosses are pretty straight forward. Had a few laughs with the mummy boss. :D