I'd like to have a 120/180 Sec WHM-CD which does: 'The next spell is casted on each party member/enemy simultaneous'
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I'd like to have a 120/180 Sec WHM-CD which does: 'The next spell is casted on each party member/enemy simultaneous'
Yes, a stab skill from tonberry king, melee range 1min CD 500potency SE plz!!
Srsly tho, for sch some more sacred-soil style skills would be great. Or maybe further strengthen its dmg reduction effect, but has some downside like slow party member's movement speed in it..
I don't like the idea of enhanced succor, or adlo. If ur LF a burst healing boost, its already there called Fey Illumination. If ur asking for a long-term potency boost, I think it either breaks the balance between sch and whm, or make sch more like whm and lose its uniqueness. More important, its utterly BORINGGG.
Straight-up healing boosts aren't exactly needed at this point; the comparative redundancy of Eos at end-game pretty much proves that. New heals that add utility by granting extra benefits or by further freeing up the caster are welcome, though.
At the very least I'm hoping for a new fairy offering a slightly different play strategy and being at least as viable for end-game as Selene, but not as boring as alternating the same two buffs like clockwork.
Along with the hope they make stuff harder to heal, introduce some status effects like zombie which are non-removable to force more controlled healing, and introduce skills like reflect (we know it is possible from hellsclaw) which last 5 secs or so. Just make it so healers support and keep the party alive by other means than just pumping them with health.
AOE Aetherflow spender heal for Scholars.
this would be a great idea. and anyway juet telling if SE is reading schcooldown timers r thr best. not too much long and not too much short. plsdnt touch them.
yayy who wants sch to be AOE oriented? meeeeee
I don't know if someone already mentioned this, but I want to see scholars summon Helios.
They got Selene the goddess of the moon, Eos the goddess of the dawn in the game already. Their names are based off Greek mythology, so I'm assuming Helios is gonna come sooner or later.
Wtf kind of fairy he's gonna be, or wtf he'll do I have no clue, but we need to complete the package! =P
Not sure what else i'd add to WHM it has a lot of things covered. Maybe another damage mitigation spell or a spell or a mana regain spell preferably a DoT you can use to damage an enemy while regaining mana from it for a set duration. Party wide stoneskin would save a lot of mana issues. Maybe another emergency spell like Benediction with a long CD that removes all debuffs from party members. Maybe a water spell too something with a debuff effect would be nice. Haste buff spell?
There are possibilities anyway to add to the class.
Can't really speak for Scholars but for WHM I'd like to see any or all of:
- Some sort of reraise spell or ability, whether self targeting or casted on a party member.
- A buff that auto-heals a player if their HP falls to low (may be more suited to SCH though)
- A trait that extends the duration of Aero spells.
- AoE status effect removal.
Sacred Soil II
nullifies Physical attackts or all attackts for 1 sec or more sec, i dont know, breaks if an attack is recived (animation of the spell breaking)
http://i.imgur.com/ioQlFIx.jpg
Protect II
this one is like manawall Creates a barrier that nullifies only one physical attacks to a single player
http://i.imgur.com/gTXnyO9.jpg
and a debuffer fairy, and a lemon icecream please
also something like this
http://www.miingno.ch/wp-content/upl...12/08/r013.jpg
http://img2.wikia.nocookie.net/__cb2...la_Barrier.jpg
long cooldowns ofcourse