Most of the skill changes in the OP are "please make my job skills op and/or easy mode".
The change i would like to see is making smn tri-disaster more worth using, after making blizzard 2 cross class skill its not even worth as a spam skill for aoe dps (after replacing it on crossbar with sprint for twin divebombs i didnt miss it). At least reduce its cast time from 3s to 2.5 s and mp cost by like 10%, so its bind effect may be at least somewhat usefull. The ONLY use i see for this skill now is immobillizing the cyclops in turn 7 in desired position untill someone can petrify it, and only because its duration is longer than bards shadowbind.
