Could melee get +1 or 2y to their attack range?
Or at least a move that gives heavy? It's frustrating not being able to hit moving targets that are literally right in front of you. If we could have an extra 1 or 2 yards on our attack range, we'd be fine. Or we could get a move that slows enemy movement speed which would also be fine. There are many times when enemies run for reinforcements and there is nothing I can do about it.
Also, I know that pvp isn't what would be considered a main focus for most of the playerbase, but from what I can tell so far, and I could be wrong, is that melee will be cannon fodder to any class that can deal damage while on the move.