Overtime needs a clear explination.
I've had multiple instances when each team is in overtime both at 50% where the win or loss makes no sense. I've seen the enemy team come to our side and we stop them at the checkpoint but we still have to push even if they beat our progress. I've been on the team pushing into their checkpoint and we pass their progress but lose because someone stepped off. So we need the devs to come out and explain why this happens? is based on map or what because it's frustrating to lose when both teams are at 50% each.
I'm hoping they address a lot of these changes come 6.2 but if they don't then rip who knows when they will