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We have been weakened :(
Old dungeons that we finished in 11 minutes now take a full 20 min to complete. Whats the deal? I thought they said they were adjusting the damage and mob strength to reduce the large numbers but it would not effect the overall game play. I take my same character as it that took 11 min - 13 min to run the old dungeons now taking 20 min consistantly.. Anyone else seeing this?
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They said specifically that old content, played unrestricted will definitely feel harder than it did previously. The gap between the top level and level 50 is simply much closer than it used to be.
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Oh, I must have missed that. I took feel harder as a "It would feel harder" but it is not harder. In this case it is as it takes twice as long to complete.
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they also mentioned it would take longer. so working as intended.
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Are you talking about unsync?
Synced dungeon runs seem to be faster done with the new scalings meanwhile raids take a bit longer. But that´s just based on my experience.
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I've noticed little change in dungeon speed when everyone pulls their weight.
You sure you aren't just getting folks who are bad at pressing buttons?