Any Advice for War - Post 50
Slowly working on getting War leveled up and learning content on it, and I can tell at that pulling will at least change post 50. From Tomahawk->Overpower-> Mythril Tempest, to letting me use Steel Cyclone repeatedly in a pull thanks to infuriate so can start attempting the larger pulls one get more used to the class without worrying as much about building bad habits with Mythril Tempest thanks to needing to watch positioning for Overpower's cone.
I know from leveling Drg and Sch there were a couple of points across the expansions where thanks to added abilities or combo changes, it throws a wrench in the gears for the older portion of the rotations. Looking over the skills for War, I don't see anything that jumps out, but paper vs practice are two vastly different things.
Are there any weird quirks that crop up later on for War that it pays to know about early on? Or any advice for developing a good dcd rotation priority order, especially once start doing the larger pulls and dealing with the rougher bosses and trials.
Other than that, it seems like most of it will just be getting to know the content from a different perspective, and the unique challenges that come from tanking in general.