Solution to Yoshida's AoE problem
https://old.reddit.com/r/ffxiv/comme...our_interview/
Quote:
Q: When I tried out all of the jobs, I noticed that all of them had access to easy-to-use AoE skills.
Yoshida: Yes. Since FFXIV's raids have a lot of impact, there are many people who see it as a "raiding game." However, the player patterns we've observed over these 6 years of service have been incredibly broad. There are many players who don't do normal difficulty raids or extreme primals, but still want Allagan tomestones, so they only do instanced dungeons at most. We want those players to be able to play any job they want, but some of the jobs' AoE capabilities were lacking or hard to use. And there are many players who aren't even aware of that to begin with... We wanted to eliminate that issue, so we gave all of the tanks and DPS a 2-step AoE combo. When you use the first step, the next step's icon will light up, leading them to try out the combo.
1. Add a mandatory duty before Sastasha. It would be a simple duty that requires the player to defeat a dozen targets in a short time, only possible through the use of AoE.
2. Every DPS should have at least one AoE skill by the time they reach Sastasha. Have Doom Spike, Death Blossom and the like unlock at a much lower level, but reduce the potencies until the player reaches the level they currently unlock, or add an AoE role action.