-
War's a bit squishy?
So I just leveled a drk to 70, and it went just fine. I decided to take my war from 60 to 70 next, and I'm noticing that he feels a lot squishier than my drk did. I noticed it on pulls like the opening pull in Bardems, where I normally grab the first two packs of mobs and tank them together, and at other spots throughout the rest of the dungeon. My drk and war are both in the same gear, a full bardems set, and then at 67 a full Yanxia set as well, so I don't think its a "shire gear in Doma castle" kind of issue. I also don't think its a "healer was DPS and not healing so you seemed to drop faster than normal" issue because my fiancé is my healer, and she even noticed that I seem to take more damage on war than on drk, even though I pop my cooldowns during the same pulls and such. My drk just seems to soak up damage better.
I know that 70 tanking may be completely different than the leveling process, but at 70, is a war a squishier tank than the other two? I love being on drk and popping TBN and a Shadow Wall and being able to stand in whatever I want and taking very little damage, I can't imagine doing that on a war though with the CD's that he has. Is it natural for him to be a squishier tank, or am I maybe doing something wrong on War?
-
Never really noticed war being squishier, perhaps its just a different skillset? also war has a few reasonable selfheals so perhaps you are supposed to use them.
Like using beserk and aoe attack (forgot the name *blushing*) gives you like a few k health for each enemy it hits
-
because the Tank stance has a HP increase instead of a Defense increase like the other two using inner beast every now and then with proper CD management you'll be alright
-
Warrior feels squishier than DRK because its tank stance offers no passive mitigation, however Warrior is probably the overall LEAST squishy tank due to its repulsively vast selection of cooldowns. Rampart and vengeance represent your generic damage reduction mitigation, raw intuition is a long-duration f-you to auto-attacks when used in conjunction with awareness, Thrill of Battle + Convalescence effectively functions at around 20% mitigation, and of course you have inner beast and equilibrium in tank stance for those major "oh crap" moments. On top of this, defiance is fairly mathematically close to 20% passive mitigation, but it's a bit more complicated than that.
-
Did you use Raw Intuition without awareness? I had a tank just pull that on me on the same first pull with no dps causing a wipe.
-
I agree with sleepy Eko question, first time I got the CD I didn't use awareness and I effectively committed suicide.
-
I usually keep Raw Int for buffing SiO.
-
I felt the opposite that DRK was more squishy than WAR. After all WAR has all those lovely HP draining attacks that can literally keep them topped up even if the healer is slacking. Of course some careful CD management helps a lot too.
-
War can seem squishy because its tank stance can look like your hp is spiking all over the place
Irll BE squishy if you arent using your cooldowns to mitigate
And coming off drk itd be easy to not be in that mindset since drc effectively has only 2 trash cds
And no at 70 war is great
-
WAR kinda lacks the "on-demand" mitigation that have DRK and PLD.
DRK can use The Blackest Night (20% max HP shield) for basically free (2400 has about the same value as 50 blood, damage wise).
PLD can use Sheltron for each big hit (20-28% damage reduction).
WAR has Inner Beast, which require them to switch to Defiance (which is a damage loss in itself) and spend gauge on not-Fell-Cleave (or Decimate / Steel Cyclone on a mob pack).
If they have fewer CD's than WAR, they can pair either TBN or Sheltron with a Rampart or something.