Idea: A new format for 4 vs 4 Feast Team
I'm sharing this idea with the light of similarity from one of the old game.
" Gunz: The Duel " known as the clan war for ranked matchmaking
I. Each team can consist of 4 ~ 8 members
II. The team can simultaneously queue up as 1 party or 2 parties.
III. Both parties wont be match against each other.
IV. The contributions point will be individual as they participate on each game they
played.
PS: Team members can freely go to any party.
Pros :
1. No free riders
2. Less restricted *specific* role (if 1 team only have 1 healers, but that healer isn't available, then the team can't participate on the party ranked matchmaking. (assuming the format stays the same as now 6 ppl per team) )
3. speeding up the ranked climbing
Cons :
1. Queues might be worsen when a team is overpowered and players are dodging them.
2. Queues may be worsen when the only active players are in 1 team
3.
Reward distribution.
Handling out *wolf collar* and distributed according to the contribution for a team.
Assuming rank 1 gets 100 collars, 8 member with 1 party have more contribution receives at 60/40 rate.
Please share your opinion and ideas about this.