[Rant] The skill changes in 4.0/Stromblood update
1st of i "use to" love FF14 intell the changes to skills,
The Combat Gage sysetm is ok, The new cross-class system i can take or leave it
But what Bugs me the most is the remove of Skills and passives, lets take Summoner a class that needs it pets, but what dose this up date do? well it removes "Sustain" the only skill to heal the pets, Now i know we have "Physick" but at lvl 60 summoner you are looking around 310 hp percast, meaning by the time 1 cast the skill your pet has lost more HP then it gets back, some will say what bout Swiftcast + summon skill, ya it works but from what i seen Titen is slow to regain the hate he once had before he dead, and a pain to use in a instences where you have to keep a NPC alive with waves of mobs attacking all at once, and for Partys its a Risk to use swiftcast with a summon as you never know when the Healer will go down, and you need to use the "Swiftcast" with Resurrection skill.
The Skills for all jobs need to be retrun if they where removed with out a replacement